#Have poison resistance mitigate other detrimental mushroom effects
12 messages · Page 1 of 1 (latest)
they don't
What other annoying effects? I thought it was just poison?
anything from this list that isn’t a benefit, I guess: https://everythingiscrab.wiki.gg/wiki/Map#Mushroom
deafening, hallucinating, heat/cold
my original point is, in the back half of a mushroom-heavy run, you’re running around eating mushrooms and shrugging off the poison, but it’s still just annoying and unpleasant to do, gameplay wise
It actually doesn't but that's an absolutely fantastic idea and I don't know why it doesn't 😂
Let me see if it will in the future 😝
It sounds cool and, well, reasonable, but i hope you guys consider all the stuff that it will bring with itself
Mushroom recognition in particular
I would love to see all mushroom effects more fleshed out, i've seen you checked my last mush suggestions
Btw
Do you plan on making poison, hallucinations and deafening (or i should say all status effects)have more display?
Currently you have no idea how much health will you lose from poison and how long other effects will last