#Should have a poison damage stat visible

14 messages · Page 1 of 1 (latest)

hard needle
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Sucks when i'm absolutely stacking the poison damage evo's but I can't drool over the final number. Pretty please? :3

short smelt
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Thanks for raising this! I caught myself thinking "why the heck have I never thought of that, this is so obvious"?! But now I think about it, I have questions 😆

Poison is fundamentally a function of Ability - and different evolutions have different percentages of it. Your Common level 1 Poison Spore damage isn't going to be the same as your Legendary Beak Level 5 with Epic Poison Saliva Level 2 - and it's the combination of all those things that make the damage. And then there's the number ||and duration, and speed|| of the poison tics, too. What would you actually display? And where?

You'd almost need an entire screen / popup for all the different poison damages, amounts, durations, DPS... Maybe as a massive tooltip when you hover over Ability? I don't know, might be a bit overwhelming.

Or - wait are you just talking about showing how much damage you did WITH poison at the end of a run? I've gone completely the wrong way with this, haven't I TiredDevAvatar

hard needle
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tbh I was thinking much simpler than that XD just thinking about the "poison damage increased by x percent" evo's like virulent and snout

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like, it;s not exactly necessary but I sure would enjoy seeing a big number go up XD

hard needle
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also the number of poison ticks would be nice, to keep track of how many of those mushrooms you've found

slow bluff
hard needle
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And speed while we're at it, plenty of thigns mess with speed but you can't ever see what it's at.

Personally I love knowledge 😉

hard needle
red basin
hard needle
red basin
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yeah... I err didn't want to point that part out myself tbh given the context thief_lol

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I've always said:

there's always something new to discover in EIC no matter how long you play

Never imagined it would be the Speed stat though thief_lol