#REMOVE 4 DEPS LIST

71 messages · Page 1 of 1 (latest)

mint kestrel
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NO ONE LIKES IT!

warped zinc
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Atleast call wild west by its name

mint kestrel
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it doesn't deserve it

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angry noises

warped zinc
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Also this feels like a rant post because you just lost in it

mint kestrel
fathom bramble
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If nobody likes it then it won’t ever be voted

warped zinc
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Why do you even dislike it?

mint kestrel
mint kestrel
fathom bramble
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that’s pretty funny honestly

mint kestrel
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but at least its more tame

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and doesn't have 8 conjes

warped zinc
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Also couldn't you say the same for pp

mint kestrel
warped zinc
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Long enough to leave rotation is the lowest bar imaginable

mint kestrel
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(Uninformed minority evil)

warped zinc
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I think wild west is interesting and fun

mint kestrel
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N1 no kills
D2 8 town to 6 evil
N2 7 town to 6 evil
D3 6 town to 6 evil, evil wins

warped zinc
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I think it's fair to say pp has more issues than wild west considering two hangs and it's done

mint kestrel
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unless a kill is stopped N2, or an evil is lynched D2, Wild west will always result in an evil win

warped zinc
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If your issue is it's to evil sided than just rebalance the list

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Swap out a dep for smth

mint kestrel
warped zinc
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If you remove jackal what are you replacing jackal with?

ivory star
warped zinc
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Also, you're lowering the amount of uninformed evil gimmick

manic lava
mint kestrel
warped zinc
hot rivet
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switch this out and add teams

warped zinc
faint bane
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yee haw

lethal ingot
warped zinc
dry dome
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Wildwest is one of those lists where you just vibe on it don't take it too seriously

hollow prism
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Why is this being skulled? Guy is right, this shouldnt still be in rotation what the fuck

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Is this specifically a wildcard problem or is this actually somehow still in rotation

true sequoia
hollow prism
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Oh yeah that's just another wildcard problem

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Wildcard is ass

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Rotated out? Stay out .

mint kestrel
tawdry mesa
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no but wild west if it had like 3 deps and 1 cc

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or maybe just 3 deps

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it might be fine

mint kestrel
tawdry mesa
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does it have grace?

mint kestrel
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In order for town to win, they either have to:

  • Hang an evil D2
  • kill an evil N2 (vigilante/jailor)
  • kill an evil d3 (dep/pros/marshal)
    And thats just for a CHANCE to win
tawdry mesa
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isnt that most decks anyway

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like if you mislynch d2/d3

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you kinda cooked ngl

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yeah i understand wild west magnifies that

mint kestrel
# tawdry mesa like if you mislynch d2/d3

I'm not talking about mislynches. Even without a SINGLE mislynch, you still have to meet at least 1 of the mentioned requirements in order to have a chance of winning

tawdry mesa
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what is the list?

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is it just 4 grape deputies and 11 town

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or is it more evil sided than that

mint kestrel
tawdry mesa
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what are they

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Lemme just pull it up actually

fair quailBOT
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Truth supernova lowkey

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It was a fun gimmick to play like 2 times

tawdry mesa
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Random suggestions

Remove the np, maybe for an ne, bring it to 3 deps

make it 2 deps and a cc?