#Flexible Pacifists

1 messages · Page 1 of 1 (latest)

nocturne arch
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Modifiers
Necronomicon Passing

Town (9)
Pacifist - Cursed Soul
Town Executive
Town Investigative
Town Investigative
Town Protective
Town Killing
Town Support
Random Town
Common Town
Common Town

Coven (3)
Pacifist - Coven Leader
Pacifist - RC
Common Coven

Apoc (3)
Berserker
Pacifist - RA
Pacifist - RA

polar haven
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game when paci from 3 different faction pop at the same time

crimson quiver
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I am Busting my teammates d2

polar haven
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btw is apoc TT getting removed?

crimson quiver
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Same with Pandora btw

polar haven
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but what about Double Town traitor

crimson quiver
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Pandora and Apoc tt will go

crimson quiver
polar haven
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lol

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i dont think they are gonna introduce a modifier like that

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when they could just not remove ATT

valid shard
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I think Tuba said the ATT modifier is staying

nocturne arch
valid shard
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but the list is getting changed

young pivot
primal fractal
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As stated previously, evil paci is really bad, just buss a teammate and then town has a 1 in 13 chance to win

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I would much prefer the list with an actual SC

peak axle
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There's a small but not insignificant chance that Pacifist doesn't spawn at all

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Just a funny observation

nocturne arch
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if dual buckets worked differently that wouldn’t be a problem, but you can’t guarantee a pacifist existing and have it be on a random team

nocturne arch
peak axle
nocturne arch
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that’s a fun idea for a list, but I have a “solution” in mind actually

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Now it’s a 1/32 chance (+ whatever rolling it randomly from RT would give) that Pacifist doesn’t spawn without making it too one sided that a team gets it