#let vigi not lose gun when witched
1 messages · Page 1 of 1 (latest)
ok
imo Vigi should probably also become immune to the Witch afterwards, else they just use the Vigi again 2 nights later (since the night between is likely a reload)
let pros not lose charges from not prossing an evil because in the prosecutors defense how were they meant to know if they were town or not 
ye but thats witches doing not the vigilantes
so this is a witch buff
why am i getting punished for someone making me use my ability
dont think about it too hard just focus on the townie aspect of this
wait is this just talking about putting the gun away?
oh in that case sure
losing bullets
oh
as the post said
I agree that it doesn't make sense or is fun for vigi to feel guilty and put away the gun but this is kinda insane if you find vigi n2 and there is no soci
yeah no that still should happen
let vigi not lose bullets for being witched
hmmmm
did you mean not lose gun?
same thing
Witch just pulls a bullet out of the Vigi's ear now
different wording
i thought we meant like not get their gun tooken
Not at all
ok I think I read this wrong then can you reword it
you lose bullets when you put your gun away, when your gun is taken away you lose bullets
witch is so over/under-powered it’s crazy
let vigi not lose gun when witched
Imo if witched after shooting via being witch they shouldn't be outright immune to witch but instead they just don't shoot or load that night
the wording made it felt like u shouldnt lose a bullet for witching someone meaning the witch just gets a free attack off
that's an inelegant solution I feel
let the Witch control TKs
Don't let the Witch suck 3 free kills out of the vigi
It's better than not being able to play the game and giving witch .5kp per night
in your opinion
why does the guy have 3 bullets in the first place
It makes it so there is still reason to witch vigi it just doesn't give a free kil
Idk
Raised in america idk
i dont think this will happen ever the odds of a vigi not shooting up to d7 is millions to none
I remember the good old days where vigi claims would just be killed in ToS1 mafia
Well if you get witched n2
And then there is loading
well assumign that there is no Socialite, Lookout, Tavern Keeper, Jailor, etc. just hang the vigi
but the game would already be over probably if coven just double kills bi-nightly
That's why imo they should become semi immune after the first time they shoot via a witching. (That being no load and no shot)
Yeah it's prob 2 kills but still
better solution imo: allow the Vigilante to decide to not Load
except in this specific scenario
its like sk caution
You shouldn't have an ability that's dependant on one matchup
That's actually useful in jail tbf
okay but you shoudl give a role a unique half-immunity to being witched
I like my solution more
role specific immunity is odd
A unique interaction is better than a one specific use ability
Yeah my solution ain't exactly elegant either
Make Loading an action that you have to manually take
To fix Jester, we will add a third "Jester" option to every trial
i made this because i got witched into a marshal n2 and couldnt play the game
now it's more elegant
plus rn it just makes vigi pilgrim and that is bad
Witch probably needs to be buffed in some way for another elegant solution for this to exist
witch is already weak in lists
That aren’t AA
let witch witch people who have day abilities

plus not allowing Witch to use TKs makes it easier for TKs to open claim
Vigis and Trickster have to be careful in Witch games
That would prob change it's interaction with uos and rbs which I wouldn't be opposed to but it does still feel kinda dumb to have an ability you'll use in one specific matchup
i dont know where you got that from
this allows witch to witch tks
Yeah I ain't a fan of audit
A Vigilante doesn't want to get Witched
I am aware
then why say that
in reference to another proposed solution
o
this
My problem is your punished for smth out of your control still so this needs smth to not make hanging vigi optimal
^
I dislike the idea of making Vigilante half-immune to Witch more than I dislike making Loading optional
It does become a mind game thing but since your not guaranteed to shoot evils it's just optimal not to load at all
If it's not a witch game you should Load
Theoretically making all killing roles immune to a second witch, if witch was buffed otherwise, I wouldn’t be opposed to
If it is, it depends
or maybe second witch just RBs in some way
I'm saying in the situation where you have already been witched once
it doesnt fix the pilgrim problem
That it's optimal to not play the game
I have an issue with making Vigilante half-immune to Witch
just give it full immunity or none
Just let the vigi shoot the witch when controlled again trust
It would honestly prob make it more balanced in AA but yeah it would need atleast a little compensation for non aa
unless you can social read well
Yeah that's fair it is a kinda bizarre interaction
The problem is mind games like these you can never have that good of odds considering you don't know these people that well
You can get it UpTo maybe 65% but that's still not worth it
although assuming we let the Witch properly witch the vigi, it couldn't really ever be optimal to grant yourself the ability to kill when the Waitch can use you
vigilante
n1 Load
n2 Witched
n3 dont load
n4 dont load
Just get bestowed bro smh
/j
Me when the vigi stops caring about silly things like drinks, UO, and witches
tbh I think the original post is sufficient
If town has no counterplay against the Witch controlling the vigi, they just need to focus up and find the Witch
It's not as easy as it sounds
You can't just magically focus on one evil
Ok but like ima be real witch just needs to change it’s either a loud pois that doesn’t work against vet or extra KP
Witch just bullies anyone with an attack level or is pois with no UO and can’t stop vet
this goes for dwer too
just fake uo on ti
and they dont get info
or anything
well that's fair tbh
DWer can fake protects and knights and other things as well
since that only works on infor gathering
yes i know
you can't actually stop a Cleric from saving someone
Or fake info
DWer also can give fake information
yeah and that
Not just fake UO