#Crusader rework

1 messages · Page 1 of 1 (latest)

pulsar scarab
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Fortify: just gives powerful defence and you can choose up to 2 people but you can't fortify the same person ever again.

Potential buffs if it is too weak:
Is now astral
If it has protected everyone goes on a 1 day cooldown then can protect 1 person per night with the roaming clause and this clause still apply

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Inspired by nunny's and by seer

merry gust
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double coverage but a roaming clause

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being unable to target the same player twice in one game makes it quite weak

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but ehh

heady shell
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is this crus rework week

pulsar scarab
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Yeah I could see it being weak but I could also see it be really strong

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I don't think we've ever had double coverage TP

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I'll try and come up with some buffs that could potentially be implemented and nerfs aswell

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I could make it astral?

steel arrow
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maybe make it so that if you dont have any more targets

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you can revist them again?

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or something

stark drift
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overcharged Crusader getting ready to TP bomb the town

pulsar scarab
steel arrow
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bc this can become useless on like night 4/5

topaz oxide
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I actually had a similar idea for my bg reworks and then realized I had just remade Nunny's crus concept lmao

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I like this