#Illusionist Rework

1 messages · Page 1 of 1 (latest)

latent tide
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I remembered that a well liked rework I suggested had UI issues, and realized I could fix it pretty easily

Illusionist

Facade is unchanged

Phantasm is removed

Illusion now works like Witch's UI

1st Choice - Select a Coven Member, they will appear as a Town role to all Town Investigatives
2nd Choice - The selected Coven Member will appear to visit this player instead of their actual visit, Select themselves for no visit

Both visits are astral

With the Necronomicon you lose the ability to Illusion because the UI wouldn't work

serene creek
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I want facade to be able to appear as a traitor

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but idk how that would work out ui wise

median basalt
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Add every single role and alignment combination to the list

fallow apex
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BUNNY

feral delta
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Apply this to Enchanter too imo but yeah this is good

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Plus the Phantasm icon can be reused

loud solstice
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I swear I’ve seen this exact rework 3 times for Illus and Enchanter

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But I cannot for life of me find them

feral delta
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(Honestly just rework the "Phantasm" ability to be that the name is cool and fits the idea of making it look like someone go somewhere else)

feral delta
serene creek
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Fresh made the other one

thick oak
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imagine getting hung and everyone sees its like ATT paci or smth

dim siren