This idea is mine from the other server
I still need a better name for it but
Role name: Turtle (WIP name)
No attack, unstoppable defense
Each time you are attacked, you lose defense equal to the level of the attack.
Daytime attacks remove defense entirely.
During the day you may gift all of your remaining defense to someone
Gifted defense is additive to what they already have. Gifted defense is lower priority than natural defense or cleric defense, unless the Gifted defense would save the person if added on to either source of defense
After gifting defense, and the Gifted person loses defense, you can build more defense up at home. You can not make more defense than the most recently Gifted target has lost.
because this role is freaky