Yes, I get that it's supposed to be TRULY ANYTHING, but I feel like a lot of people hate TAA due to it generally spawning extremes that force a few players to have an extremely bad time, like 2-3 townies in 12 evil game, or 13 townies with the obligatory Random doomsayer and a Plaguebearer or something
IMO, a simple way to do this without removing the randomness of TAA is to just require a certain amount of town roles to spawn within a wide range. Currently, I'm thinking 5-10? This allows heavy randomness but still gives both town and evils a chance, at least.