#Serial Killer w/ Tuba’s Bloodlust

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hot sand
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“You are a murderer who blends in with the townsfolk”

Disguise - Day (Infinite)

  • During the day you may disguise yourself as a town role, at night you will gain all abilities of this role
  • Upon reaching 2 Bloodlust, you will be locked out of Disguising

Attack - Night (Infinite)

  • At night you may choose to attack someone dealing a basic attack
  • If you have Bloodlust, you may choose to attack two people for a Powerful attack, or attack one with an Unstoppable attack
  • If you choose to not attack, or your attack fails for any reason you gain 1 Bloodlust
  • Using this ability will reset Bloodlust

Disguise - Night (Infinite) - 2nd Ability

  • At night you may choose to use the ability of the role you chose to disguise as the day before, doing this will mimic its ability as if you were that role and you will gain 1 Bloodlust
  • If you are responsible for a death when disguised for any reason (retri, vigi, vet, ect) you will not gain Bloodlust that night
  • When disguised, you will look like town to all TIs or Reveals from Evils apart from NP
  • If you have at least 1 Bloodlust, you will appear as evil to TI

Literally the only exception: Pacifist’s rally will not activate during the day, but you will learn if you would have succeeded in the rally

regal apex
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I still think town-imitating is more fitting for Werewolf than Serial Killer

serene sand
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imo, TPOWs should be excluded

humble flame
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I love em both

humble flame
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since thats the only nighttime tpow other than paci

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you can't use jailor marshal or pros during the day because during the day you're just changing your disguise, not using the role

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so no reason to exclude it

torpid steeple
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I like the idea but hear me out - it seems a bit unfun to play against. For example, in TAA, you can easily just hide and confirm yourself by repeatedly disguising, especially if you can pick something like Tav or Vigi or something that is easy to confirm, and then just win in the endgame. In decks WITH an SK, town has no reliable way to find them unless a TI just gets lucky. SK just doesn't feel the the role to give an insane amount of utility to, although I will come back later with some actual balancing ideas

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thus, town will basically have to guess who the SK is, and there is too much incentive to just not kill anybody and get hard confed

radiant girder
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hmm

radiant girder
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it could have something like

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if you reach x amount of bloodlust you cannot disguise that night

hot sand
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Semi Alternative idea, you can’t disguise as the same role twice in a row but didn’t add that yet