Enrager (War): At night, choose a player to Enrage. Their visit becomes a Powerful attack. If the player already attacks, it does nothing, giving no charge. If the attack kills, you gain a charge, Become War at three charges, or when all but 2 players are dead. Bers/Enrager kill would be changed to Killed by Acolyte of War
Rat Piper (Pestilence): At night, send a swarm of rats of 1-4 to a targets house (this is astral). At the end of the next night the rats spread to the next players up and down the list until the number of rats becomes 1. When every alive person’s house has rats, you become Pestilence.
Credits to Serious/Brainstorming Ideas (Sansnet in particular, thank you!)