#Apocalypse (Faction)

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gray gull
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The Apocalypse faction is an evil faction with the following roles:

Berserker Berserker, War War

SoulCollector Soul Collector / Warlock Warlock, Death Death

Baker Baker, Famine Famine

Plaguebearer Plaguebearer, Pestilence Pestilence

Apocalypse are solo but only spawn together if the Four Horsemen modifier is active I think idk maybe it's different in modded I don't remember and cba finding out rn

The Apocalypse faction all centre around transforming into stronger roles.

What are your thoughts on the faction?

  • Are the roles in it balanced and/or fun to play with?
  • Do you think they work better solo or as a team?
  • Do you have any experiences or stories relating to Apocalypse roles or lists to share?
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<@&1428003109862510732>

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fack u 3 posts in 1 day this is insanity rn

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I have decided to post this on a whim bc the ATT threat shows actually we just wanna talk about apocalypse LOL

visual pewter
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5 NKs in a faction

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Though I don't know how to make them an actual faction

verbal nimbus
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You would have to completely redesign everything

cobalt anchor
scarlet moat
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I don't really get the point of the 4 Horsemen Modifier cause like, the only list that matters in is All Any which... has it by default

proven elk
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stealing two NKs from tos 1 and throwing them into a faction together with some other new friends

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like... yeah its gonna have issues as a faction

scarlet moat
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anyway personally I think apocs are fun to play as, but not fun to play against

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when they are a faction*

magic pumice
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three discussions???

scarlet moat
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I've heard many bad things about solo apoc

distant vapor
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They work better in Pandora than pure apoc ngl

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I wish we had more 3 Coven 1 Apoc Pandora lists

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They don't really have any synergy, what is a PB + SC gonna do

magic pumice
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Solo apoc are what the game is designed around

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mulitple apoc are just multiple NKs without defense and sheriff can find them

visual pewter
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Main problems with each acolyte

PB- Claimbag utility that is inconsistent af for transforming
Baker- Faster death in a faction, and a JOAT role. Inconsistent transformation when solo
Sc- allows visiting roles to be confirmed not death, and the framing utility is not incentivized to be used on actual targets
WL- Death is too punishing when you hang the "wrong" evil
Berserker- The faction's only way to eliminate players, and the "powering up through kills" mechanic incentivizes going for low priority targets

magic pumice
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My response to the death take: evils winning? Impossible!

magic pumice
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I made a read on death once as mayor but town did not listen to me

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at all

visual pewter
distant vapor
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I mean that's SDG for ya

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Knowing the truth doesn't matter if you can't convince people

magic pumice
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if evils hid their win con role well then they deserve the win

distant vapor
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It's still hard to figure exactly which evil is which

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Doom literally only guesses factions for evils

magic pumice
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that's why you kill them before death appears

distant vapor
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Because otherwise it's impossible

magic pumice
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in a lobby where there can be a full town of mechanically confirmed players, I think that's more than reasonable counterplay

visual pewter
distant vapor
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Town isn't gonna all be mecha conf d2 sob

visual pewter
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You don't fight bad mechanics with more bad mechanics

magic pumice
distant vapor
magic pumice
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then you have the conf socialite slot that's unccd

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that alone is like 7 players confirmed?

visual pewter
distant vapor
magic pumice
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"1f1"

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ccing socialite is pretty powerful

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tbf

distant vapor
verbal nimbus
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Then they will ask if anyone has hit your UOs and hang you if no one did

magic pumice
visual pewter
magic pumice
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make it day 3 then

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TP: "That's fake, I was on X"

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also evils: claiming roles that did nothing the entire game

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because how are you going to fake revealed deputy or veteran

distant vapor
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Regardless the entire town getting conf d2 is unrealistic

magic pumice
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or a barrier message (put your hand down dreamweaver)

visual pewter
magic pumice
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The plaguebearer has transformed into Pestilence!

distant vapor
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Barriering your own Bers attack as Baker was a pretty popular play

verbal nimbus
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In the context of this thread it doesn't have to be D2 since Apoc pop later anyways
And by then it can be all too easy to just kill the unconfirmeds and get Apoc

magic pumice
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I have never seen it

visual pewter
magic pumice
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you're sacking utility just to hide

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also

distant vapor
magic pumice
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evils who can do both are much stronger

distant vapor
magic pumice
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for obvious reasons

visual pewter
onyx dust
distant vapor
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Like, ever

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I can't recall the last time I did

magic pumice
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It has won by maj in many games for me

visual pewter
magic pumice
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usually it's because town sits down and gets sheeped by me

magic pumice
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the only roles that surivive the long run are TI claims

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It's actually kinda sad

distant vapor
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Famine is literally faster than War

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That's actually kinda

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Sad

magic pumice
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We don't talk about famine

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biggest problem role right now

visual pewter
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Famine...was obviously not meant to be a factional role

sweet marsh
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I like mystic’s Apoc faction idea

magic pumice
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coven 2

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but even more confusing

sweet marsh
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kinda

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yea

distant vapor
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Famine gets disproportionally (is that even a word) stronger with teammates

magic pumice
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I think if apoc worked like pandora where you had one win con role and a group of supporting roles it could work

sweet marsh
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isn’t that mystic’s idea

magic pumice
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and then you just had a mafioso style promotion system

magic pumice
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and some of the changes didn't make sense

distant vapor
magic pumice
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temp kinda got closer to a neat apoc idea where the supporting roles could also transform themselves

magic pumice
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lol

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it basically means it only works if apoc has to be solo

distant vapor
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I'm gonna make a Pandora Ranked list atp

magic pumice
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which means in aa it should be one apoc

distant vapor
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Why do we not have a normal Pandora list

magic pumice
distant vapor
magic pumice
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but being called ranked made little kids not want to vote it

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and gun for wandering souls

distant vapor
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I'm gonna find a fancy name then

visual pewter
worldly crater
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:3

gray gull
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It got changed to secret sorcerers or smth trol

distant vapor
gray gull
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I mean secret sorcerers was an original list

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unrleated to coven ranked

magic pumice
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Imma be real

distant vapor
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Why can't we play Pandora without fancy stuff like TT or Jackal or WS (ew)

magic pumice
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the playerbase for this game isn't really into sdgs

sweet marsh
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Add TAA Ranked mode

distant vapor
visual pewter
magic pumice
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I played it and got stomped as coven

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just for jailor existing

distant vapor
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Wasn't it 5v10

magic pumice
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yeah

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jailor is overpowered

gloomy knot
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Apocalypse dont need a modifier 😔

distant vapor
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Jailor is OP because list are usually 6v9 yeah

visual pewter
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And that was before the tpow split I think

visual pewter
young steppe
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i like playing vs apoc

magic pumice
young steppe
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anmd playing as apoc

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imo its my fav faction

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just the killing power of apoc sucks

distant vapor
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But Jailor is kinda too emblematic to significantly nerf

visual pewter
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It's overpowered in any list

magic pumice
distant vapor
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You can remove an exe I guess

distant vapor
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You can't ignore that

visual pewter
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Jailor just needs to be 1 exe

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Simple as

sweet marsh
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I think

magic pumice
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I'm just kinda burnt out from trying to rally a more laid back side to town of salem

distant vapor
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I mean they could try and see

visual pewter
magic pumice
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it was the same thing with town of us where I made lobbies the were "balanced" but people kept asking "why is X off" or "why is this blatantly unfun and overpowered mechanic off, turned down, or nerfed?" because that's what they were used to in other lobbies

distant vapor
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I mean

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Some people want to have fun rather than a fully balanced but boring experience

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I feel like that should be valid too

young steppe
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thats why theres more changes in btos2 than vanilla tos

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tos2

magic pumice
distant vapor
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True

young steppe
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vanilla players will complain about everything

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that changes nearly

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unless its REALLY good

magic pumice
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JR and CTT are two of the best modes because they are coven centered

young steppe
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nerfing jailor for vanilla is almost impossible

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without backlash

distant vapor
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Jailor would feel lame to play if it had a single exe

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It would be balanced sure, but it would feel forever bad

magic pumice
visual pewter
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And you're not a pligrm after you exe

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You're still tav+ soc+

sweet marsh
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Fresh’s idea is probably the best

magic pumice
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You are tav+, create an UO

sweet marsh
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where evils can counterattack

magic pumice
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ah yes, fresh's idea

distant vapor
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There's no worse feeling than being out of exes and having to let an evil go

visual pewter
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But with a different coat of paint

magic pumice
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do they know?

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tbf it was probably a separate idea from the one we talked about and was purely a coincidence

visual pewter
magic pumice
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so like

distant vapor
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Anyway

magic pumice
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apoc

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is dumb

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L

distant vapor
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We need Jailor discussion lmao

magic pumice
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10/10 criticism i know

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I solved all problems with apoc

visual pewter
sweet marsh
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Make jailor a teams exclusive role so people play Teams

magic pumice
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can we let teams die please

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anyways

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I had my own concept for an apoc overhaul in ToS:E

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this is relevant I promise

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First I need to see mystic's

sweet marsh
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what was ur overhaul

magic pumice
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I kinda summarized it already

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but it's designed similar to mafia

sweet marsh
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oh

magic pumice
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where you have one "power" role which kills and eventually transforms

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and a bunch of supporting roles

sweet marsh
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can you determine who gets promoted next or is it a pre-determined order

magic pumice
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I remember temp's was similar where it had a ridiculous amount of win con cases

stray marten
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I remember trying to find a way to expand and rework the apoc faction with one of the 5 horsemen and some of the 7 deadly sins

sweet marsh
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Lust

magic pumice
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Temps Idea
acolytes = power roles that transformed
herald = secondary roles that transformed after acoltyes if they died I think?
utility = essentially informed NPs which lost if all non-utility teammates were dead.

sweet marsh
magic pumice
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Enny's Idea
acolyte - mafioso sidegrades/timer demons that eventually transformed
common - utility roles that can swap roles with the acolyte at any time, even upon death

signal silo
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town shouldn't be notified whether it was SC or WL that transformed into Death

magic pumice
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just add visit deception and it shouldn't be that bad

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I think at least knowing how information could have been altered at that state in the game is fine

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the visit thing is just kind of a quirk

signal silo
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like sc appearing to visit?

magic pumice
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I mean in general

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tracker gets fooled by false positives and false negatives

open laurel
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Sucks as a faction
Sucks as soloist

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I feel like you either need to buff em so they can work as soloists, or add more roles to the apoc faction and make the acolytes APow

stray marten
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I like the idea of Apow with side faction backing them up. Still with the idea that when they transform, shit hits the fan

nocturne crypt
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I feel like the biggest thing that should be tried for apoc is PB buff

stray marten
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Oh yes I agree

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I just like the idea of deadly sins

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It just fits

visual pewter
supple hamlet
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famine needs a rework, in solo you just get voted out after nuking
pestilence/pb is just info which...yes, is fun to play with but i wish you could either choose when to transform (because sometimes if you become pest, youre instantly outed OR town keeps you alive just cuz ur untransformed and therefore harmless) or just have a better utility as pest/dont get announcement of transforming until first kill
SC when bersless (what the fuck)
technically, d3 warlock is possible, no?

tiny crater
magic pumice
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You also get information from jail

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Someone faking tracker tried to frame me

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because I claimed to visit the dead player

young steppe
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PB is just

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it's meant to be an info gatherer/info stopper once they turn

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but it just becomes another killing power

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unlike every other apoc which is a nuke

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even war is better cus they're consistently a killing power and get to rampage + 2 kills when they transform

magic pumice
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Ngl I almost wonder what att would be like with no baker

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you have berserker, pb and a death acolyte

young steppe
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probably death push

nocturne crypt
# young steppe but it just becomes another killing power

being a killing acolyte isn't bad but you need to be faster. PB was initially designed in a balance place where it would be alone and could complete his little minigame in relative peace, you can't do that when you're a part of the main threat, it needs to be a little faster.

magic pumice
magic pumice
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do you rush early game or go for death

young steppe
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it's not as much as a threat if bers is dead

magic pumice
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bers/pest comps work

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or you can play the long game for death

magic pumice
nocturne crypt
# young steppe PB gets 1 kill per night

Yeah, in ApocTT I think PB morphs as a creature into the dedicated backup kill. The thing about Apocalypse is that it's a bit more loose. You don't get it instantly when bers is dead, but as a bonus you go through TP, stop many TI, and if you can be faster than Bers dying, you will get 2 kills.

However, this theory here doesn't work when everyone doesn't visit meta, and Bers dies d2 as usual. So it needs to be faster if PB is going to have some kind of consistency in my opinion

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(and the Baker does your job but faster and better)

young steppe
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is meanmt to be

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an info stopper

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and make everyone scared of eachother

nocturne crypt
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Well that's an important piece of it- yeah, but ultimately when all the checkers pieces are on the floor and Bers is dead, PB needs to be able to get rid of priority targets

hollow marsh
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I think Apoc's funny. I find Pandora specifically really fun, since it's three goons trying to prop up their main guy

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I personally really dislike Apoc-oriented rolelists though (AJR, ATT, etc.)

nocturne crypt
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AJR sucks, ATT is an important part of tos history

hollow marsh
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the zzz mode

robust jasper
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Easily the most fun faction in the entire game, they're like a wild card that can pop out and obliterate anyone forcing town to not be passive. I'd say all 4 apocs besides baker are balanced.

magic pumice
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AJR is a snooze fest

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Still much better than anything with outliers that aren’t jackal

tiny crater
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i like ajr

nocturne crypt
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no, you do not.

gloomy knot
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Guys I have this crazy idea: Evilonomicon

Berserker receives it N2
after N3 or more another apocalypse member can receive it after the previous Evilmicon holder dies

Evilonomicon allows you to attack directly
Plaguebearer kills them from the plague
Baker chokes them to death
Warlock locks them in a room with War
Soul collector actually reaps their soul

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in that order

bold summit
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perfect

gloomy knot
bold summit
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yeah its perfect

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quick question how does bers kill?

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is their ability to kill removed?

gloomy knot
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Its just like pre-rework CL

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its based around having the book first

visual pewter
bold summit
gloomy knot
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No it would be the Bersonomicon

gloomy knot
bold summit
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its a minor bers nerf

lapis acorn
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Oh man I could rant all day about these damn roles

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And I actually did yap about them in DMs a long time ago so here goes

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TL;DR: roles in an evil faction need to be specialists while NK/solo killer roles need to be generalists. You can’t design the same role to be both of those, which is why NA’s implementation in both Vanilla and BToS2 is severely lacking.

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It really should be one way or the other, and since vanilla players evidently will never accept NA being solo again, the only real option is a full redesign to make NA a faction.
-# (+ a ToL clause so that I can finally have peace with NA in All Any)