Archmage
Attack: Basic
Defense: None
Cast Spell [Night, Infinite]
- Allows you to cast one of three spells of your choice: Magic Bounce, Pressing Curse, or Haze
Magic Bounce
- Select a target. All players who visit that target that night (regardless of alignment/faction/role) will instead visit themselves
Pressing Curse
- Select a target. That night, you will inflict your target with 1 stack of Curse. Any players who visit you or your target that night will also get inflicted with 1 stack of Curse. If a player ends a night with 3 or more stacks of Curse, they will be dealt an Astral Basic Attack.
Haze
- Select a target. That night, your target will receive no feedback. If your target is a Town Investigative role, they will appear to have hit an Unknown Obstacle instead
Attributes
- Coven members are still affected by Magic Bounce
- Magic Bounce cannot be used on the same player twice back to back in succession
- With the Necronomicon, you may choose to execute one of your spells in addition to dealing a Basic Attack to your target (except Magic Bounce)
- You will not deal your target a Basic Attack when possessing the Necronomicon if you select Magic Bounce
- Players who share your faction can still be afflicted with Curse but are immune to its effects so long as they remain on your faction
- When Magic Bounce is used, roles such as LO/Tracker will still have appeared to have watched/tracked their original target
Feedback Appreciated