The TK bucket is in desperate need for changes to make all TK balanced, because Vigi is the clear best TK with dep being a close second, so these changes should make the bucket feel more equal in terms of power.
Vigilante
- Bullets: 3 -> 2
Deputy
- If you miss a shot on an evil, you will see the same message, but once they flip as evil you will get your shot back.
Trickster
- Now uses Magic Mirror and Unleash in unison, but you only visit your MM target.
- If your MM target is attacked, the attacker will be redirected to your Unleash target unless the attack was Unstoppable.
- Your MM target does not receive any feedback that they were saved.
- You do not learn anything about the attack you redirected, only that you were successful in redirecting an attack.
- The attacker whose attack you redirect will learn that their attack was redirected by a Trickster.
- If multiple tricksters attempt to redirect the same attack, all but one will silently fail.
- The attacker is seen visiting who you redirect them onto.
Veteran
- Alert only kills attackers, and afflicts all visitors with Wary (including the attacker should they live).
- You do not learn who is Wary, and no one learns that they are.
- New Ability: Revenge (🌙,3️⃣) - Visit a player. If they are wary, deal a Basic Attack (Alert is still powerful to attackers) to them. If this fails (due to defense or target not being wary), the attack will not go through and you will lose all remaining charges.
- Wary players cannot be killed until the night after they become Wary.
- Lose all charges of Alert during TT hunts.
Optional TK changes
- Could make all TK unique
- Could make all kills made by any TK show as "They were killed by a Town Killing." or "They were killed by a member of the Town."
