#if you had to remove one role from each alignment, what would they all be

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modern dove
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this isnt a dev question im just curious what people think

hybrid stream
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Finally an interesting question

quartz fjord
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tpow: monarch (im not explaining this)
(TE: would be pros)
tp: crus (just replace it with soc in btos2, and rng in vanilla)
ti: seer (btos2 is fine, but vanilla isnt.)
tk: trick (either remove it or move it to tp, this isnt a tk)
ts: amne (grace period exists. also just... is bad)

ck: jinx (wow we can get 2 attacks at once?)
cpow: hm (cool alternate win con but... lacks execution)
cu/cd: idk these buckets ngl

nk: shroud (weakest of em all)
na: baker (vanilla), sc/warlock (btos2, we dont need 2 deaths)
ne: jest. (no explanation)
no: vamp

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tell me if i missed a bucket

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please

glossy scarab
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CD- Banshee
CU- VM
CO- cultist (only option)
CK- Jinx
Cpow- HM
TO- cata (only option)
TE- Pros
TG- Mon
TS- Amne
TK- trickster
TP- BG
TI- Seer
Apoc- Baker
NK- WW
NE- JESTER
NO- CS
NP- Judge

quartz fjord
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well

glossy scarab
quartz fjord
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at least they should

blissful hearth
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I would remove curt

quartz fjord
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real

quartz fjord
glossy scarab
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WW's only niche is "claimbag" and "rampage" which is inconsistent af

scenic walrus
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tpow: monarch
tp:oracle
ti:sheriff
tk:trick (move it to tp)
ts:amne (MAKE IT LIKE OG AMNESIAC IN TOS)

glossy scarab
scenic walrus
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nk:arsonist
na:baker (vanilla)
the rest no change

dapper lark
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ti-spy
tp-bg

glossy scarab
scenic walrus
scenic walrus
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personal experience

dapper lark
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dying to bg sucks

glossy scarab
scenic walrus
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fair reasoning

dapper lark
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and being bg also is boring

scenic walrus
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de gustibus non est disputandum

glossy scarab
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I love being killed by my own ability or getting hanged because I didn't die to my own ability

scenic walrus
dapper lark
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monarch could also be removed

scenic walrus
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remove monarch and add another tpow

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that’s what should happen imo

glossy scarab
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Mon isn't unsalvageable, but mayor is just better

scenic walrus
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no competition

dapper lark
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tk-Vet
ts-amne

scenic walrus
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but my favourite tpow is prosecutor

glossy scarab
dapper lark
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modded or vanilla?

scenic walrus
scenic walrus
dapper lark
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there are different

scenic walrus
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vanilla ig

dapper lark
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modded uses up your trial

hybrid stream
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Town Investigative: Seer- Who tought it was a good idea to have a role that creates 1f1s almost every day

Town Killing: Veteran- This role is so unreliable to get kills with, every other role you have a feeling that you are in control with who gets killed, Veteran is like nah lol i killed a random ti and now im gonna be food for rit/doomsayer

Town Support- Amnesiac, literally only exists so town doesn't lose powerful roles n1 and with the existence of grace periods it's existence is sorta redundant

Town Protective: Either Crusader (if we're talking vanilla) or bodyguard (if we're talking modded), for crus it's pretty simple, vanilla crus is just a diet Veteran that also gives powerful defense. For modded im going with bodyguard just because you can't confirm yourself as tt in modes like att,ctt,ptt etc.

Town Power: Monarch- Too easy to manipulate either via necromancer,witch,tt ret or straight up deception

Coven Deception: Illusionist- Extremely situational and doesn't even affect every town Investigative, it's also extremely boring

Coven utility: Necromancer- My boy necro at the end of the day you're practically every role in the game which helps coven tremendously, not to mention your busted priority over retributionist

Coven Killing: Jinx- Man i love it when there's rng involved in my role or when an immune happens to visit your target and out you

Coven Power: Coven Leader- Oh you have a conjurer? Time to nuke day 2 and retrain them into rit. Oh you have an Illusionist? Time to retrain them into Voodoo Master/Necromancer to get extra kills

Neutral Evil: Jester- Role adds nothing in this game other than allowing evils to get away with being blatantly evil, even then people aren't afraid of hanging a jester because it only kills one guy. It also sucks to play as, wow you won! Now you don't get to participate in the game and get to just sit there and pick your nose

Neutral Killing: Shroud- basically every problem that sk had from tos
(No space)

scenic walrus
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vanilla

glossy scarab
# scenic walrus better dep

Yeah but that's not really a good role design for a tpow for it just be a better version of an existing role

dapper lark
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jailor is a better vig

glossy scarab
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Both of them

hybrid stream
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Neutral Apocalypse: Baker- even with the buffs from modded you still rely on rng not screwing you over

Neutral Pariah: Auditor- I don't like paying taxes

dapper lark
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np- starspawn

scenic walrus
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i wish i could reply to that with reasoning

dapper lark
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cant even reliably find evils

scenic walrus
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but im too lazy

glossy scarab
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Judge is just evil vote manipulation: the role

scenic walrus
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judge boring

dapper lark
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judge is like an evil mayor but for 1 day

scenic walrus
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exactly

dapper lark
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so kind of a downgrade to mayor

glossy scarab
hybrid stream
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I like how everyone unanimously picked amnesiac

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As ts

scenic walrus
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i dont agree in deleting seer as its strong

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simple

glossy scarab
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If NPs could reliably tell evils then they may as well start knowing them from the start

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Which defeats the point of NP

dapper lark
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judge and auditor can

hybrid stream
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Honestly there's a very simple fix for amne: just make it so you can choose which town roles to remember during night like old amne

scenic walrus
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^^^^

scenic walrus
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this

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is

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the best

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idea

dapper lark
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seer is a worse version of detective from wolvesville

hybrid stream
dapper lark
glossy scarab
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And amne shouldn't be able to remember tpow

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Me when evils have to deal with 13 tpows

scenic walrus
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ret can use pros?

hybrid stream
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Tpow are unique it would probably give only one amne the tpow and everyone else fails

scenic walrus
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i got the best idea for a very balanced game

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give all tpows poweful defense

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probelm solved

dapper lark
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anyway seer isnt too bad

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it becomes less useful late game

scenic walrus
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especially if its a shroud game

dapper lark
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shroud can exploited by visiting 2 people who you think are evil

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you basically become a supercharged vigi

glossy scarab
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Since the seer isn't a dumbass and will start killing off the unconfirmed town

dapper lark
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which is why seer doesnt fear shroud like everyone says it does

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also shrouded seer can out you for having defense

grand pulsar
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Just make shroud NK witch

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easy peasy

dapper lark
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also buffs necro

grand pulsar
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well necro only gets to use it once

glossy scarab
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Necro shouldn't be able to use NKs in general tbh

dapper lark
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why not

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getting extra killpower is rare unless aa

grand pulsar
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Necro really is CK in disguise sometimes

glossy scarab
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At. All.

dapper lark
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do you think necro is overpowered?

grand pulsar
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We just need an Injured mechanic already.

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If necro uses a killing role, they injure instead.

glossy scarab
dapper lark
grand pulsar
dapper lark
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is it permanent?

grand pulsar
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Only for a night

dapper lark
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if cleric or oracle heals them, they get uninjured

grand pulsar
dapper lark
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i would say make the injuries permanent

grand pulsar
dapper lark
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not the bg

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the necro one

grand pulsar
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SK still might as well leave the game if they get a WW used on them

raw cairn
# modern dove this isnt a dev question im just curious what people think

TPOW - Pros (Overlap with Marshal)
TP - Crus (Is a TS)
TI - Seer (Op as fuck)
TK - Hot take, but Vigilante : Town KP should be conditional
TS - Amne (Not even a fucking role)
CK - Jinx
CPow - HM
CU - Wildling
CD - Illusionist
NK - Vanilla SK / Modded Shroud
NA - Soul Collector (warlock is a healthier SC)
NE - Jester (Fuck you)
NP - Judge

glossy scarab
modern dove
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TO - Catalyst, no other options lmao
TG - Monarch, god bless the random evil being knighted
TE - Prosecutor, man is it always in a weird place
TI - Seer, somehow has never worked well and it just has to go
TP - Trapper, theoretically infinite kills AND hard confirms people
TK - Trickster, how is this a TK skull
TS - Amnesiac, this seems to be a common opinion ngl

CO - Cultist, no other options lmao
CPOW - Hex Master, it's just... not a good role, especially compared to CL and witch
CK - Jinx, fuck you rng and also similar to HM its just too weak compared to rit and conj
CD - Banshee, illusionist is a close second but at least MH can be useful, banshee isnt very useful while also being very loud
CU - Wildling, PM does information gathering too and is way better at it, and the other roles are just typically more useful

RA - Baker/Famine, originally i was gonna split this but like... i'd have picked both of these... it's comically swingy and if you get screwed over by your targets dying it's not fun

NE - Jester, oh how unhealthy the role is
NK - Shroud, while yes it has a consistent attack its gimmick is the weakest of the NKs and typically outclassed by SK
NP - Judge, probably the most well rounded alignment but i gotta pick one so i will pick the one that is the hardest to use effectively
NO - Pirate, god bless rng, also every other NO is fully game changing and then pirate is just... a glorified NE...

austere peak
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Excluding TO
Town roles
TG - Monarch
TE - Jailor
TK - Veteran
TP - Trapper
TI - Seer
TS - Amnesiac

Monarch is too weak to be tpow
TE should only have 2 extra kills and jailor has 3.
Veteran shouldn’t exist.
Trapper is extremely unhealthy due to its absurd information gain and the ability to kill without punishment
Im fine with the roles in the TI bucket but if I had to choose one to go it would be seer. and grace period invalidates amnesiac.

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Coven Roles excluding CO
Cpow - Hex master
CK - Jinx
CU - Voodoo master
CD - Banshee

Hex master is very unreliable for a second wincon also astral attack
Jinx is potentially unlimited extra kills
Voodoo master evil vote manipulation 🤮
Banshee sucks