#🟩HomeOwner
1 messages · Page 1 of 1 (latest)
uh. You cant see who is invited you also you cant see peoples name in invation
this instant confirms itself
Any idea?
Old Socialite isn’t ever going to work as a normal role in any capacity because it immediately confirms itself via its ability
wait i am so confused on how the fuck hidden retribution works
It could be suited to an Outlier, I suppose
What constitutes “the killer going unpunished”?
NK surviving your basic attack?
BRO THIS CAN ONLY WORK IN TIS 😭
hold up
the game literally can't do ingame murder unless it's at the end of night
and shit
but wait
but everyone also gets roleblocked
There are 3 players in the gathering:
Guest1 (HomeOwner), Guest2 (Vigilante), and Guest3 (Monarch).
The Vigilante can choose to attack either Guest1 or Guest3.
If the Vigilante kills Guest3, the HomeOwner gains the right to retaliate and attack the Vigilante.
However, if the Vigilante attacks Guest3 (the Monarch), and the Monarch has Basic Defense, then nothing happens — the attack fails, and the HomeOwner cannot retaliate.
how can they kill anyway?
ok then how do you explain the last part?
"If the killer goes unpunished, the killer may target the last remaining(except himself) guest at the end of the night."
this can't function unless you have multiple night stages
no?
also how would you retaliate? you just pick someone who you "want to kill if they kill"
There are 3 players in the gathering:
Guest1 (HomeOwner), Guest2 (Vigilante), and Guest3 (Coven Leader).
Coven leader killed Guest2
Homeowner if choise dont attack to Guest 3. Coven leader can attack to guest1
ok but how can CL do that if they already did their night action
Have their night roles blocked
also their night action is roleblocked?
ok so
they attack guest 1
they have guest 1 selected
does guest 2 also become an option then?
if so, good luck coding that
Also killers can just not accept the invite and then you do nothing
also again, you stated their night action is blocked?
how can a guest even kill another guest
without them being hanged over?
But if they accept as fake tk claim. They can take two kill
I should add this!
Players who die during the night gathering will appear as "killed by the HomeOwner" or "killed during the private gathering,"
but it will not be clear who actually killed them.
ok but cool but are they roleblocked or not
They roleblocked but they will gain attack right if they
🔸 Coven Member
🔸 Berserker, War, Famine, Pestilence
🔸 Vigilante, Veteran
🔸 Neutral Killing, Inquisitor, Pirate, or Vampire
yeah that should be stated
you never really explained what a dangerous guest is
this makes
alot more sense
i did. But i must edit text to
Please tell me if this is sort of how this is supposed to work
Home Owner
Alignment: Town Support
Invitation (♾️ , ☀️ )
Choose two players during the day to invite to tonight’s party at the voting phase. If they both accept, there will be an anonymous gathering. Players will be unable to perform their actions at night.
Retaliate (2️⃣ , 🌙 )
You may choose to retaliate at night. If one of your guests has the potential to kill (Berserker, Famine, War, Pestilence, Bookholder, NK, etc) and attempts to, then you will deal a Basic attack to them and block the kill.
If you choose not to retaliate and they are a killing role who chooses to kill, they will kill both guests at the gathering.
1.Both players don’t need to accept — one acceptance is enough to trigger the gathering.
2.One invitation is sent at night, and if that happens, a second invitation can be sent the next morning.
3.You do not block attacks made against anyone (external attacks on guests are excluded due to the UO effect).
You only attack a guest who kills someone, and by doing so, you optionally prevent them from attacking you at the end of the night.
I misspoke when I said "optionally prevent."
I meant it by mistake because attackers can make all of their attacks optional.
Guys, come on! Can I get your thoughts?
this confirms too much, but we've already established that
i know. But this role have a lot of thing
@fallen egret has leveled up! (1 ➜ 2)
In practice I'm not too sure this functions well
Accepting an Invite is basically just saying “ok I’ll willing get roleblocked” which like…? Who would?
Also, not sure if the "Hidden Retribution" is worded well
can you elaborate?
Tpow , Tk , Some Ts and coroner
😄
And it sounds like it can’t kill NK’s so those just get free kills on top of roleblocking a townie for no reason
There are 3 players in the gathering:
Guest1 (HomeOwner), Guest2 (Vigilante), and Guest3 (Monarch).
The Vigilante can choose to attack either Guest1 or Guest3.
If the Vigilante kills Guest3, the HomeOwner gains the right to retaliate and attack the Vigilante.
However, if the Vigilante attacks Guest3 (the Monarch), and the Monarch has Basic Defense, then nothing happens — the attack fails, and the HomeOwner cannot retaliate.
how does retaliation work then
does it happen the next night
?
I kinda assumed it just happened that night automatically like a BG
You can find a nk if homeowner attack them because homeowmer will learn their basic defence. Nk must find homeowner to kill it. if he kills it he can do last attack to last remaining guest
I think this does too much, overall
So if the homeowner gets attacked at night as one of the guests (50/50) then they both die?
if they dont have defence and they have attack right they can attack each other
in same night end of the night
it confirms itself, blocks evil communication, kills people, roleblocks, and UO's people
What you've effectively created here is a voluntary jailor that can choose more people
I don't think we really need that
With more risk
New roles wont hurt = /
I think new roles work if they add something cool or fun to the game
But this isnt cool?
this is
like I said,
more swingy jailor
this fills a niche which is already occupied in the game while not adding anything interesting to the mechanic
Jailor is completely different. In that role, there's a judge and a prisoner, whereas here it's a meeting between three people — all with their own roles.
The HomeOwner might act like a judge, but they don’t have immunity, and the other two aren't prisoners.
more roles also will take time to add, and that takes time away from reworking preexisting roles which have problems of their own
from a game development perspective that's not exactly a ideal thing
but that's flavor
mechanically this functions similar, and that's what people will use it for
i know.... i just spend a day for 3 script. Painfull = /
Still i have more role ideas. one or another i will find a role who you guys liked it!
I will warn you
It's rare to find a idea that people like
even rarer that it will get added to the game
Especially in this community, people are going to not hold back on harsh feedback and critique
So uh if people come across a little mean, just do note that we do that to p much everyone
yeah, fuck the weak
💀
whaaat
We all learn by making bad ideas ffs
this was more interesting to understand than most role suggestions I’m ngl
no. i will defend my ideas. They are beatiful for me. i will use different ideas to achive good idea
I wonder what I would find if I dig up on my old posts
||Town Ritualist||
wait fck no shoo go away
I sure wonder what Ill find
||Roleblocker Pros||
I gotta stop drinking
Sure, you can defend them
But seeing that they are flawed helps you improve on future ideas
i have 3 more role ideas. i going to write!
yeah, you have the freedom to be flawed or some shit like that
I will say if they are instantly confirming I would consider changing them because they will be immediately flamed
Which seems to be a general issue with new suggestions
yeah if a role can easily prove that they exist they are gonna get murked
there is no greater sin than self confirmation in this game
Okay, but I am again warning you that if they are flawed or bad, people don't tend to give good feedback or hold back on bad ones
I find that people have a lot more to say if they dislike the idea rather than if they like it
Because what's there to talk about in an idea that already seems fine as is?
B)
I usually just threaten people that are downvoting without talking into explaining why they downvoted when I like a suggestion
always fun
That's actually a way, ngl
My good suggestions die too fast lmao
If you like an idea, force people into explaining why they dont
rip my WW overhauls
the two most liked ww suggestions on the server iirc other than QoL changes and still not in the game
(/hj)
hey why cant death attack also :C