#Crusader rework

1 messages · Page 1 of 1 (latest)

scarlet imp
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It would be similar to vanilla Crusader. Cannot self. Give a player defense, but instead of attacking a random visitor, it would instead reveal a random visitor with their role to the Crusader. Would still get target attacked notification if the target gets attacked.

Example of an attacked by coven result:
"Your target was attacked last night!"
"You have detected a visit from (3) Prismatic, the Medusa."

It would only show roles, not true alignments. But unlike Potion Master and Baker, this wouldn't detect Egotist Townie either, which would instead appear as a normal townie to this Crusader. For example, if Egotist Tavern Keeper tried to roleblock the target, the Crusader would still detect them as a normal Tavern Keeper.

Recruit Crusader in particular also reveals the role to their other Recruit, but without the Recruit receiving a feedback message about it.

Other non-Town Crusaders (TT, egotist, and swapped) still only reveal it to themselves.

This would allow Socialite to take back the role of UOs back from Crusader, even in BTOS.

slate minnow
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A town role should never reveal

scarlet imp
fading ivy
slate minnow
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That's not a reveal

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Spy only gets their role

scarlet imp
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what if it instead redirected one random visitor to target themselves instead

slate minnow
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Pretty sure that's already been suggested and disliked

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Crus just needs a complete overhaul, no UO, no doing something to visitors

astral granite
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trapper already gets enough flame for being an investigating TP

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do we really need another

outer depot
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This is really busted lmao

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This is stronger than Trapper because it also reveals who exactly the visitor is

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Even without the TP ability, it'd possibly be THE strongest TI in the game, since it hard confirms players as either good or evil EXCEPT with Jackals, Vampires, Cursed Souls, Cultist, or Ego/TT (keep in mind, every exception is either an outlier or a modifier)