Basically, where the game would stalemate, the winner is determined by a priority list.
Why?
Some alignments shouldn't be able to stall out the game against another.
Examples:
Town should not be able to stall out coven (e.g., a
Town Protective chain vs 2
Coven who can't break it).
Coven shouldn't be able to stall out NK (e.g.,
Witch forcing
Arsonist to self-douse, or
Coven Leader versus
Shroud).
Is this just a 🩹 fix?
Certain interactions are definitely unhealthy and should be handled in isolation, but this doesn't add layered complexity. It's a healthy standard that will make sure we’re covered for anything unforeseen or that might come up down the line.
Example Ordering:
Order should be at least NK > Coven > Town, but for the sake of completion I made a full list (up for debate idc beyond the three):
Neutral Killing (in reverse order of who is most likely to be stalled, also up for debate:
Werewolf before
Arsonist before
Serial Killer before
Shroud).
Jackal
Neutral Apocalypse
Vampire
Coven
Town



