#Socialite rework

75 messages · Page 1 of 1 (latest)

jaunty anchor
#

Ability 1-Socialize♾️🌙: Socialize with the townsfolk to learn gossip about your target, any feedback that they might have recieved tonight will be secretly added to your gossip list.

Ability 2-Gossip♾️🌙: Spread Gossip around the town, learning which feedback was added to your gossip list. When you use this ability, all feedback in your gossip list is instantly removed.

Traits

-You don't know if you added feedback to your gossip list.

-You can't add Town Investigative, Potion Master, Baker or Neutral Pariah information to your gossip list.

-You can't add attack feedback to your gossip list.

-You can't add to your gossip list feedback of your target being attacked but their defence being too high.

jaunty anchor
#

"Through socializing and hearing gossip around the town, you have discovered that the following feedback was in your gossip list:"

"Through socializing and hearing gossip around the town, you have discovered that you haven't got any feedback in your gossip list."

grim plover
#

So correct me if I'm wrong, but this just makes it so you can see what feedback has showed up at night

grim plover
#

What purpose does this serve other than seeing "oh someone was attacked but immune!"

grim plover
#

Wait then what's the point at all

jaunty anchor
#

To help confirm what actually happenned during the night.

#

Making it easier to discover if someone lied abt something or if they told the truth.

#

Now that I realize, I should prolly also put that they can't see ability failed cuz Admirer message.

#

Or maybe its not necessary?

#

Well I will just see how it goes and then decide.

grim plover
#

Question - do you know what feedback is tied to what player or do you know it just exists, and if there is duplicate feedback will you see both

jaunty anchor
#

You don't know who you got the feedback you learn from. You do know if there is a duplicate and if there is/are, which is/are the duplicate/s.

#

(To shorten it down, you will see the message twice or thrice or ..., Depending on how many times its duplicated)

grim plover
#

This just feels so... situational

jaunty anchor
#

How so?

grim plover
#

A lot of people don't lie about feedback but rather just redact it. And even then the info people do lie about often you can't even find.

jaunty anchor
#

Or go to ppl you suspect of getting visited by loud evils.

onyx wedge
#

Nothing burger of an ability with a surprisingly interesting yet unhealty concept

grim plover
#

You don't needs to tell the truth, you just don't need to lie. For example finding out that someone was attacked but protected by a barrier is not useful info when not only do you not know who, but have no clue that it was actually pm heal and not cleric.

#

Also think about the implications of this existing

jaunty anchor
grim plover
#

If people even get a hint of a soc, they are just going to stop lying about feedback, and that makes the game less like a social dedication game

jaunty anchor
#

If they stop lying about feedback they yet again become prone to getting caught due to their posts.

grim plover
#

And now soc has basically no power

jaunty anchor
#

Soc still has power

grim plover
#

I don't think you realize that this is not only bad but unhealthy for the game

#

Having a role that prevents people from lying in a social dedication game is not a good thing 90% of the time

jaunty anchor
#

The Socialite can still be attacked and killed

#

Since they again, have to post.

grim plover
#

Brother thats like saying marsh isn't op because you can just kill it

jaunty anchor
#

Marsh was op bc when they revealed

#

They used all of their trials right away

#

After the nerf, Marsh still had the same kpow.

#

Its just that now Evil had the ability to counter-attack the Marshal before they got the final part of their kpow

grim plover
#

And the nerf didn't really do anything besides delay marsh's kp by a day, and that only really mattered if rit exists or in a few edge cases

jaunty anchor
#

If there is no tps marsh can still die easily. Plus if all tps protect Marshal no other players have prot nor are tps protected themselves.

grim plover
#

That's literally every tpow, your just saying "if you kill the tpow they can't kill you" and calling it a day

jaunty anchor
#

Well I mean thats true.

#

If you kill a tpow before they can use their ability.

#

You killed a tpow before they used their ability.

grim plover
#

And plus, if there are no tps then evils were already in an amazing situation anyways so it doesn't fix the rush down problem that marsh had

jaunty anchor
#

If a marsh reveals, tps will go on them to allow it to get the other tribunal.

#

This undirectly allows evil to strive for targets they couldn't before due to tps not being distracted

grim plover
#

If your at a point where marsh needed to reveal then it's already endgame and things like ti have had their use worn down and the rest could be figured out by scumreading pretty easily

jaunty anchor
#

The endgame could sometimes be early due to unknown reasons

grim plover
#

If the endgame is early then the game is still ending soon

jaunty anchor
#

Yea but there is less ti or info

#

Which causes Marsh tribus to be MUCH weaker

#

Without more info, Marsh tribunals can become a chaotic mess of getting sheeped.

grim plover
#

That doesn't really matter, if there are 1 or 2 evils left with maybe 6 players left then marsh still dominates

jaunty anchor
#

Yea because tpows shine in the end game.

#

Tpows are roles that are meant to keep town maj even in dire situations.

#

So their abilities are obv going to be strong end game

#

(Or should be)

grim plover
#

Fmw when jailor

jaunty anchor
#

I mean Jailor shines at end game

#

A roleblock that cant be ignored

grim plover
#

Jailor is always amazing

jaunty anchor
#

Thats bc Jailor needs a nerf or two.

#

But that doesnt mean other tpows are as op as Jailor.

#

Tpow is a really unbalanced bucket.

grim plover
#

Marsh is arguably better then jailor

jaunty anchor
#

Because while their abilities are yes meant to be more powerful than norma town abilities, there is also a limit to them.

#

I deleted it cuz you first said it was arguably not better

#

And then edited it

#

Ok well we are striving away

#

Which is also against the rules but other than that yeah

#

Tpow is a VERY unabalanced bucket.

#

From borderline almost weak tpows like mon

#

To borderline powerhouses

nocturne goblet
#

You realize this is worse spy, right?