This is mainly to help with Retributionists base kit as there is a lot of roles you dont get feedback with as well as change some stuff about certain roles.
Trapper
-When you select the trapper you will know if the trap is unbuilt, built, placed (you won't know where the trap is". If the trap is placed you can move it without dismantling.
-If the trap is unbuilt, not selecting a second player will result being built.
-If you place a trap you will know if it is triggered later but you won't get results unless you get results the night you use trapper.
Vigilante
-You will know the bullets the vigi has when selecting- "Your corpse has 1 loaded, 2 unloaded bullets".
-If you make vigilante stay home they will reload a bullet.
-Vigis who missfire no longer has no compatibilty with both Retri/Necromancer.
Deputy/Conjurer
-You will know if they have a charge left.
-If your target dies the night you target them as Deputy/Conjurer- charge will not be used.
Spy
-You will get triggers if any existing bugs from spy get triggered the night you use spy.
-Bugs you place you'll permanently know the feedback- even if you didnt use the spy the same night.
Coroner
-When selecting the coroner you will know their autopsy list.
-If you select a dead player you will get their autopsy instead.