It's been very clear from my experience that 2 charges of Disguise is busted and never should have been added in the first place.
As of now, Disguise is balanced as if its a deceptive ability when, in reality, it's a hard protective ability with deception elements baked into it. Hard protective abilities should not be this potent without a stricter charge limit; being able to completely remove accountability for all your previous actions simply by clicking a button at night, as well as possessing every single usecase Alterate has, is only remotely fine if it's kept at a single charge.
Please take away SK's secret stash of steroids. It's not fun to deal with for anyone and gives SK far too many get-out-of-jail-free cards that's most definitely not comparable to the ideal state of NK balance.

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