#Jackals and Hyenas (CTTJR) - Casual Mode List
81 messages · Page 1 of 1 (latest)
Searched up "animal known for backstabbing" and got Hyena lol
Jackals and Hyenas (Casual Mode List)
town isnt winning this in any world
I did NOT see the ctt modi
??
Jackals are already 9v7 off the rip
But a TT/rec list is interesting
8v7*
I mean, CJR has that as well.
two RCs with two CCs
Freak did TT do
well
now the jailor has double odds of being evil
legit the only way to balance this is both removing the NP and having zero CT or RT slots
Cn can kill both backstabbers
but I'd either add NP or RN, I dislike the notion of CN
i'm talking like
Town Investigative
Town Investigative
Town Investigative
Town Protective
Town Protective
Town Killing
Town Killing
Town Power
Town Power
Town Support
Town Support
Coven Killing
Common Coven
Common Coven
Jackal
town might actually stand a chance in this
Me when Coven has 0 claimspace 
that's the point
the only way you balance these obscenely evil-sided numbers is by removing claimspace
do you dislike CJR?
yes
fair enough
i dislike all jackal modes simply because town starts without majority
only exception is AJR
additionally, assuming town still has the votes somehow
unless an ability intervenes, town has to hang evil everyone single day to win
same ngl
Cuz recruits are beyond swingy in pjr
town has ZERO room for mistakes
me when the Recruit could either be Banshee or Warlock:
and that's not even mentioning if you hang recs before either hanging jackal or all cov
that raises KPN to 2
granted jackal is probably on the hunt for coven but still
Tempted to make NP turn into RN for the chance of 3 KPN
remove the neutral
I wonder how removing a pand/cov work in pjr/jr
9v3v3 is already scumsided as fuck
dont even think about 8v3v3v1
Replacing it with a Town makes it pretty Town sided lol
ever played comp JR?
Wait jackals can start with more maj than cov lol
Thankfully not FUCK comp modes
three/four opposing factions against each other would make Town's 9 player majority pretty steady
it's only 2
town, cov, jackals
it's three here
I'm referring to Onyx asking how removing a pand/cov would work in pjr/jr
oh ok
yeah the only reason comp JR having 2 NKs vs 3 jackals is tolerable is cuz the 2 NKs are
well
2 NKs
also I am NOT turning this mode into "rolelist deduction hell"
at least remove the neutral
comp JR is more balanced than coven JR simply bc its 9v6 and not 8v7
(although the number of times i've had the recs and an NK kill each other is disgusting)
I like JR and I want to see CTTJR in play 🤷♂️
well get rid of the neutral at least
ATTJR would be called "Jackals and Cerberus"
14v3v3 is standard for jackal modes
accounting for town being ridiculously overpowered it's still 11v3v3 at least should be balanced
yeah 11v3v3 is as balanced as CTT
5 correct lynches to 2 mislynches
so at least do 9v3v3
11v3v3 is balanced shut up
well
11v3v3 is balanced if CR is balanced
17 players?
yes
9v3v3 is slightly scumsided
better than insanely scumsided
and in 9v3v3 i might just not kill recs as coven the second i can
Veteran and Dreamweaver try not to get banned from every mode challenge (impossible)
Dreamweaver and Veteran were banned in CTT and CJR respectively, and this list is literally both of them combined