Arsonist - Neutral Killing
Attack: Unstoppable Defense: Basic
Abilities: Douse and Ignite players
Douse
Visit a player and Douse them and learn their role
Players who are Doused will appear to be the Arsonist to Enemy Investigatives
Players you win with are immune to this effect, but you will still learn their role
You will passively use this on your own visitors regardless if you get Disrupted
Ignite (Special)
Deal an Astral Indirect attack to all Doused players
You will destroy the last will and role of players you kill with this ability
You will Ignite players who visited you on the same night you use this
Attributes
If a Doused player dies, you will learn who killed them, which Role killed them and how they
When you die, all players who you Doused are no longer Doused
You will learn information that you destroy privately
You will learn who visited you at night
You have Detection Immunity
You are Unique
TLDR
- Douse frames as Arsonist (Helps it hide amongst the crowd)
- Arsonist has more information to work off of (It doesnt have the luxury of easily disposing of threats like other NK, this should compensate by helping it identify threats and to plan better)
- Arsonist no longer friendly fires their allies (No other NK can do it)
- Arsonist can destroy information to help it with earlier ignites (Reduce mechanical information to help arsonist not get PoE'd)
