#Baker/Famine Rework

6 messages · Page 1 of 1 (latest)

mild dagger
#

[ This is an idea in concept, and is meant to be built upon rather than being the full idea. ]

Bread has been reworked, all players now start the game with it.

Baker / Peasant

• You may visit a player each night and steal their bread.
[ Insert Utility Here ]
• Once you have collected # pieces of bread, transform into Famine.

Famine

• Upon your transformation, players without bread will enter a starving state, in which they must visit a player with bread to avoid starvation.
• Players with bread will lose it upon being visited by a starving player.
• If a player with bread is visited by more than 2 starving players, both the starving and visited players will starved to death.

Notes

• Apocalypse roles CANNOT starve.
• Starving players will be aware they are starving once Famine starts.
• Starving players will be able to visit anyone, regardless of their role. Their visit will have no effect if they normally can’t visit the player.

Both # and Insert Utility are placeholders. Ideas I have for insert utility involve roleblocking the player, but it can be anything really.

I did also post this in the main TOS discord just for feedback, as I don’t see any rule disallowing me to post at both places.

#

Gotta be the first one to downvote myself before the swarm comes in

agile token
#

LOL

bronze hornet
mild dagger