[ This is an idea in concept, and is meant to be built upon rather than being the full idea. ]
• Bread has been reworked, all players now start the game with it.
Baker / Peasant
• You may visit a player each night and steal their bread.
• [ Insert Utility Here ]
• Once you have collected # pieces of bread, transform into Famine.
Famine
• Upon your transformation, players without bread will enter a starving state, in which they must visit a player with bread to avoid starvation.
• Players with bread will lose it upon being visited by a starving player.
• If a player with bread is visited by more than 2 starving players, both the starving and visited players will starved to death.
Notes
• Apocalypse roles CANNOT starve.
• Starving players will be aware they are starving once Famine starts.
• Starving players will be able to visit anyone, regardless of their role. Their visit will have no effect if they normally can’t visit the player.
Both # and Insert Utility are placeholders. Ideas I have for insert utility involve roleblocking the player, but it can be anything really.
I did also post this in the main TOS discord just for feedback, as I don’t see any rule disallowing me to post at both places.