#Secret Jester

1 messages · Page 1 of 1 (latest)

nova robin
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One of the player is selected as Secret Jester. He retains his role, but his wincon is changed to jester's one (and he gains chatterbox too).

Everyone will instantly lose when Secret Jester is hanged.
However, if the Secret Jester is killed, then faction which did that - wins the game. All other wincons, except for Town one, is absent.

If the SJ is the evil that must be killed in order to win the game - he loses if he is the last evil that needs to be lynched.

SJ cannot be a leaving role, and this modifier auto-bans Jester.

harsh tree
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Wow it would be almost fun without the end the game part

minor gulch
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Peak

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Can soul collector be the secret jester

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This idea is like the opposite of VIP

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Well not opposite

fallen harbor
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teamsbomb this man

minor gulch
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Nah he's cooking

wicked quest
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remove "everyone loses" and I am ok with this

minor gulch
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Make it so everyone who did not inno the jester dies

fallen harbor
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jester rework, instead of haunting one of the guilties, you haunt one of the innos

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(real)

cursive olive
nova robin
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nope, this is different

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the idea is having a player that everyone must avoid

nova robin
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the idea is closer to Secret Hitler. Except slight change of plans.

hushed dome
hushed dome
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I presume not, because otherwise this is the equivalent of adding a roundabout +1 Jest

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And that would be stupid

normal wren
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if jest ends the game it isn't a good idea

nova robin