#Hex Master Overhaul - Noah

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white light
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Alignment: Coven Killing
** Attack Attack:** Unstoppable
** Defense Defense:** None

Abilities

Hex (♾️)

  • Mark a player with the curse of the Hex.
  • Hexed players will become a victim to your Hex Bomb.
  • You may only have 3 Hexes out at time choosing another will replace your first.

Hex Bomb (1️⃣)

  • You will activate your Hex Bomb killing the players with the curse of the Hex.
  • Players Hexed is publicly revealed to die of Doom the next night, one by one in order.

Attributes

  • Upon acquiring the Necronomicon Nommy you gain a Basic Attack Attack.

  • Players with Basic Defense Defense or higher are Immune to your Hex.

  • For every Hex Bomb done onto the Hexed player it will play the cutscene inside their home

  • Your Hex Bombing will be cancelled if you are killed or hung that day.

Win Conditions

  • Kill all who oppose the coven.

This was Heavily Inspired after the role: https://discord.com/channels/1197645970998054992/1295026579583275069
It felt more like a Hex Master Overhaul though so I tweaked it a bit to be like that? Tell me if this should stay as CPOW or not cause idk.

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Why?

  • Hex Master while fun when it reaches enough Hexes either is too swingy to play with and Coven had already gained the Majority or you died before you can do anything.

  • My idea is to make Hex Master more related to its name while also keeping its current identity intact making it a active threat to the town.

austere compass
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Assuming killing the HM would stop the bomb?

white light
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Yeah

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Just for abit of counterplay

acoustic flower
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honestly sounds pretty interesting

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but this is a CK

acoustic flower
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oh wait you listed it as such

white light
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Yeah issue is though theres only 2 CPOW's now if it were to be a change that happens

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and now 4 CK's 💀

acoustic flower
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ngl you should cap it at 3 hexes but it should work like Knights where Hexes aren't used when it is applied

white light
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You may only have 3 Hexes out at time choosing another will replace your first.

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That good?

acoustic flower
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I meant it as moreso a means to punish this HMer for having Hexes that are killed after getting hexed

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Hex (3️⃣)
Mark a player with the curse of the Hex.
Hexed players will become a victim to your Hex Bomb.
If your Hexed player dies that night, your target will not get Hexed and you will retain your charge

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kinda like this

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in this scenario, if your hexed target gets hung or dies at a later night, you lose a hex

white light
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Ohh I mean okay yeah makes sense

acoustic flower
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but if you think that's too punishing, that's fair too

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since HMer kills kinda slowly here anyways

white light
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I mean I think inf Hexes is pretty decent for something that kills slowly

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at most your getting to N3/N4

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unless your trigger happy and wanna blast the marshal with doom N2

wind igloo
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Can’t wait to fake doomsayer as hm

acoustic flower
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from how I understand it, it ain't "doom three players" they sort of die in order of hex

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you hex X Y Z n1 n2 n3, X dies n4, Y dies n5, and Z dies n6

silent thunder
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Coven doomsayer a new role

acoustic flower
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actually

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X dies n5, Y dies n6, and Z dies n7

wind igloo
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So there’s no point in hexing 3 people, since the third death is far too slow

acoustic flower
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yeah

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I don't think it deserves this strong of a negative reaction, but it's still a goofy idea

wind igloo
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Tbh I’m fine with it

acoustic flower
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since, optimally, you're killing one people on n4 and n5

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(no way you're utilizing the third hex)

wind igloo
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You’d have to be playing for laaaaate game in order to use that third hex

acoustic flower
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yeah lol

silent thunder
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I like old hex better imo

acoustic flower
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current Hmer is only good due to it's Astral. Hex Bombs, especially with the Hangman change, are stupid hard to get

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and 9 times out of 10, you're getting the Hex Bomb with Coven majority

wind igloo
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Tbh I want to post my hm change idea, but I realized I’m too lazy to post any of my ideas

silent thunder
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In my opinion i like hex as they are as a 2nd win con for coven (this is a opinion)

acoustic flower
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I don't recall much of TOS1, but from what I remember, HMer was slow there as well

silent thunder
wind igloo
acoustic flower
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to be fair, my suggestion was for it to become a Hysteria Hexer

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not necessarily just frame

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s

silent thunder
white light
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I usually perform Hex Bombs when Apocalypse gains the upperhand cause Pest kills people and making the hex bomb faster and more likely

silent thunder
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Hex should be able to hex 2 players a night

white light
white light
acoustic flower
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Tuba said it was too strong since I used Hysteria

white light
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even if you fake claimed doomsayer your going to need to explain why your not in "left town in victory"

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but like yeah I like how the guy who made harbinger used the doom mechanic on stuff aside from doomsayer

silent thunder
white light
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"Guys im lagging thats why im not leaving"

silent thunder
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Story based in true events

white light
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"crazy bug amiright"

acoustic flower
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Still weird how the "Doomsayer" is killing all of their Doomed targets one at a time

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and that two of their targets are TI

wind igloo
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Idk what you are talking about

white light
flat sand
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this is just three free kills

craggy epoch
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It sucked

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And this sucks too

white light
white light
craggy epoch
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We put my much better HM rework in

white light
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Then how do you know it sucks?

craggy epoch
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The one with Cremate

craggy epoch
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Having a coven role capable of killing in swathes like this is far too difficult to play around

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And nets majority far too quickly

white light
white light
craggy epoch
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Okay

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In my opinion this is still more problematic for the game

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Cremate HM works fine

white light
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Cremate is good I don't find that an issue I think this could work fine aswell I just don't think current HM's design works

flat sand
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people will not cook

acoustic flower
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Generally I think it's pretty weak actually.

If it wants to maximize KP, it starts killing night 5 at the earliest

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and stops night 7

white light
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Yeah the one thing cremate has over this is speed

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this most likely will work slower

acoustic flower
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Optimal strat would be for this to hex two people and start the killing

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even then, it starts n4

white light
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ends n4 not start

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no?

acoustic flower
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hex bomb is a night ability no?

white light
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Oh right

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Coven Arsonist

acoustic flower
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if it was a day ability, I think it'd be really jank

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but yeah, n1 hex X n2 hex Y n3 hex Z n4 Hex Bomb n5 kill X n6 kill Y n7 kill Z

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if you're using all hexes

white light
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Well it needs at least some type of benefit for itself over arso

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but Arsonist still would be better in any case cause it doesn't have a limit

acoustic flower
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Optimally, people starts bomb after two hexes, so

n1 Hex X n2 Hex Y n3 Hex Bomb n4 Kill X n5 Kill Y n6 book sponge

craggy epoch
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But again, this isnt the solution

white light
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Makes sense I don't think Curtis/Tuba can change alignments anyway (Or its too difficult apparently?)

acoustic flower
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they defo can lol

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Amne is CT

white light
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They said its too difficult and not worth it though when I tried changing alignments for another role

acoustic flower
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gotcha

old nymph
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would work as a rit rework tho

white light
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like you guess a player then they get Doomed?

old nymph
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yeah

white light
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funny enough someone just suggested that in vanilla lmao

silent thunder