#Crus rework/Socialite added

186 messages · Page 1 of 1 (latest)

novel remnant
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Crusader (Town Protective)

Attack: None
Defense: None
Disruption immune: No

Abilities:
(♾️,🌙) Barricade

  • Barricade your target. This gives them the Barricaded status effect.

(♾️,🌙, toggleable) Fortify

  • Grant all Barricaded targets powerful defense.
  • Barricaded targets lose their Barricade.

Socialite (Town Support)

Attack: None
Defense: None
Disruption immune: Yes

Abilities:
(♾️,☀️) Invite

  • Grant your target immunity to Unknown Obstacles caused by you. Select a target who already has an Invite to remove their invite.
  • May be used multiple times a day.

(♾️,🌙) Party

  • Cause all visitors on your target to receive an Unknown Obstacle unless they have an invite.
dull parrot
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There seems to be 0 restrictions on crus, hello Super Cleric
Also why is it disruption immune

novel remnant
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True

shut comet
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still cleric on crack

novel remnant
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I'll remove disruption immunity

shut comet
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we don't really need socialite added

dull parrot
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I think Tuba said he would want to bring it back on stream not sure tho

orchid wharf
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I want socialite

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so insta like

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frick you lagspikes my opinion matters! real

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But to be fair I'd rather something else despite me making something similar to this

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we have too many tps as is

dire vigil
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arsonist tp?

wooden depot
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were on track to have more tps in this game then ti

south furnace
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*eats your opinion*

novel remnant
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Lemme clairify that

orchid wharf
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well actually

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unless guest list

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but like aside from that no

vital patio
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So its just cleric but starting n3 I can heal both tpows every night?

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Yeah if anything Blossoms crus rework should become what it is

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and then add soci

wooden depot
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also the crus is just ch1llys oracle rework pretty much

novel remnant
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Lemme clairify that once you Forify all Barricades go away

vital patio
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but I dont really even want soci

wooden depot
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and soci shouldnt be ts

vital patio
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TS dont need more conf claimspace

wooden depot
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if it can block attackers

vital patio
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It would be like moving the over-claimed tp problem to ts

wooden depot
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defensively

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its tp

vital patio
wooden depot
wooden depot
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then secondly tk

vital patio
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trick is tk

wooden depot
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tp in tk clothing

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yes

vital patio
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well your arguement is what it should be

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not what it currently is

wooden depot
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trick should be a tk

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by stripping away its tp elements

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and soci or current crus being ts doesnt make sense

vital patio
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IK but your saying that anything that can defensively block attackers is tp

wooden depot
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yes

vital patio
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when it isnt

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if it has that element but primarily elements of other sub-aingments

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it should be that sub-alignment respectivly

wooden depot
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if it has the primary element of a tp

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its tp

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trick needs to block an attack first and foremost to even attack

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thats a protective quality

vital patio
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Ik but then it is vigilgante but better in some cases

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The order dont really matter its just a mix

wooden depot
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vigi is overtuned to hell

vital patio
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and putting a role that can kill someone who isnt an attacker in tk is perfectly reasonable

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IK

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but we are talking about the game currently

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what should be in does not matter

wooden depot
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typically if you want to rework any other tk you need to address problems outside of the role itself

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much like with vigi

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thats also a problem for other buckets aswell

bleak axle
# wooden depot trick should be a tk

Trick is a fine role in the wrong slot
I would rather just move it (or hotswap its kit) into TP than try to beat it with hammers to fit a TK mold

vital patio
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Trick should be in tk

wooden depot
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the problem with doing that is just the absolute bloat of tp roles that would be in the game

vital patio
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its primary thing is that it kills people who are not the attacker

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thats what a tk does

bleak axle
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mate

wooden depot
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maybe if we gave oracle tricksters kit

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then reworked trickster into a tk

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sure

bleak axle
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it doens't even get to kill most of the time

vital patio
bleak axle
bleak axle
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No

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What I'm saying is

wooden depot
bleak axle
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the primary thing Trickster does

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is protect people

wooden depot
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vanilla crus is dogshit

wooden depot
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i want it changed asap

vital patio
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Protecting people and killing people are in the same rank in trick

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but no TP should be able to kill someone that isnt the attacker they blocked

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which is why vannila crus is bad

bleak axle
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TP being able to kill someone has been a part of TP's kit from the very beginning

wooden depot
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vanilla crus is also just

vital patio
wooden depot
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green jinx

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which is spoiler alert

vital patio
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I said people who are not the attacker they block

bleak axle
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Yeah I know I just don't agree

wooden depot
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not great

bleak axle
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that that makes it not TP

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It makes it a different TP

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The main difference between BG, Crus, and Trapper is how they interact with kills after they protect someone

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Trickster fits right in

vital patio
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Then what is TKs main job then

shut comet
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killing people

bleak axle
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TK's main job is to kill people it suspects are evil
Except Veteran, whose main job is to bait and distract evils

shut comet
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without protecting them first

vital patio
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So your saying that if a role has both the jobs of TK and TP

bleak axle
vital patio
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then TP takes priority?

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What if the order was reversed and trickster got to protect for a night everytime they succesfully killed an evil

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would it then be tk?

bleak axle
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Yes

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Because it would primarily kill

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and protecting would be secondary

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the way it works now

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Trickster mostly protects, and serves the same gameplay purposes as a TP

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It even getting to kill in a game, at all, is not guaranteed

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but it will always protect

vital patio
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Are you counting succesful protect?

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Or just all times it goes on someone

bleak axle
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Just all times it goes on someone

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because even if Coven doesn't attack the Jailor
The fact that a TP (and a Trickster) make them unable to kill him means they are doing their job

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creating space and preventing evils from killing important targets

vital patio
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I still feel like putting roles that can choose a specific person to attack in a tp slot would unbalanced the bucket as a whole

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and it would lower TK claimspace

bleak axle
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It's more unbalanced now

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where your TK can just

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not do TK things

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because it happened to be trickster

vital patio
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But it would break my favorite rolelist

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Brains vs Brawn

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Wait no its Brains over brawn

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im stupid

vital patio
bleak axle
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Not every time

vital patio
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and it can have the secondary bonus of not screwing town if the one guarenteed tp slot dies

bleak axle
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I mean it screws over town to not have a TK and instead have two TPs

left iron
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also socalite is town evil lmaooo

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why would you ever want that???

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also if no crus/ss spanws

shut comet
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(Town evil trust)

south acorn
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thus making it

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a better crus

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lol

shut comet
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yep

orchid wharf
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make socialite np

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end of story

shut comet
orchid wharf
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#1309925153504759920

orchid wharf
shut comet
stable zealot
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bestie thats the same thing

shut comet
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because why block when you can just fucking send them elsewhere

stable zealot
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socialitch

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witchialite

orchid wharf
shut comet
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does beguiler exist in this game?

stable zealot
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yes

shut comet
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💀

wooden depot
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Trickster 🔴

orchid wharf
wooden depot
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yes it does ^

stable zealot
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real

stable zealot
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Anyway this is trash + bring back old socialite

shut comet
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not the second part

stable zealot
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who doesnt like blocking chat

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fuck coven/apoc coordination is for the WEAK

orchid wharf
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old socialite can stay in hell with survivor

wooden depot
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here are roles if i had to rank them based on how fun they are to play against

orchid wharf
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both of them can stay there

wooden depot
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S - VoodooMaster Banshee old Socialite

left iron
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did i

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misread it?

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OH

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@shut comet LMAO

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bro

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i read up to here

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and then stopped reading

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nvm