#The Maverick - Roleblock Immunity Changes

39 messages · Page 1 of 1 (latest)

median hedge
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Necronomicon/Poison

  • The NecronomiconNecronomicon is CovenUtilityRoleblocked if their wielder is CovenUtilityRoleblocked. DrinkHangover players cannot have the NecronomiconNecronomicon passed to them, there is a new wielder tomorrow. PoisonerPoison fails if the PoisonerPoisoner is CovenUtilityRoleblocked (this isn't the poison icon I just didn't make it since this server already did at the time)

Examples

The Poisoner poisons and celebrates with the Mayor. The Tavern Keeper celebrates with the Poisoner. The Mayor is Roleblocked, but the Poisoner's poison doesn't intoxicate them. The Conjurer automatically receives the Necronomicon at day.

The Poisoner attacks and celebrates with the Seer. The Tavern Keeper celebrates with the Poisoner. The Seer is Roleblocked, but not attacked. The Coven Leader automatically gets the Necronomicon at day.

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Coroner, TPows (not Jailor/Monarch), Deputy, Admirer, and Conjurer

  • Players who are DrinkHungover are unable to use their day ability. This excludes AmnesiacAmnesiac, DeathDeath, ExecutionerExecutioner, and JailorJailor, however. JailorJailor's night ability is still affected by CovenUtilityRoleblocks.
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Famine is Roleblock Immune

  • Heavily suggested, FamineFamine's ability is not affected by CovenUtilityRoleblocks from the TavernKeeperTavern Keeper, PoisonerPoisoner, or AuditorAuditor
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lyric pollen
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not too much of a fan of roleblocks extending to day but this is fine otherwise

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id rather roleblockers get a proper day block

median hedge
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The Maverick - Roleblock Immunity Changes

minor bluff
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Necromancer being able to get roleblocked would be fine

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but ret should definetly have roleblock immunity

lyric pollen
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why one but not the other

minor bluff
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because ret has to wait and do nothing

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for a bunch of time

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until they can be useful

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but necromancer can just be a book sponge

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and has way more options

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as it can use evils

near minnow
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i would prefer if ret and necro get tackled head on instead of them being rb immune but

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sure

minor bluff
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they dont need changes

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tbh

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except ghoul can be removed

sullen jay
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Basically every immunity in TOS2 is done specifically out of necessity, not for fun

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Ret and Necro have to be RB immune for priority reasons

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Same reason as witch

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bruh

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lol

median hedge
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the point is that the zombie is affected by Roleblock instead of the raiser

sullen jay
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Necro and Ret bypass typical priority

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raising happens before any other priority actions

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so if the Ret/Necro get RBED by someone, there is a logic issue

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if we removed rb immunity we wouldn't be able to let those roles raise roleblockers

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Witch similarily, we would have to make rbers control immune

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RB Immunity on those 3 roles are required for them to function