#Crusader Rework
1 messages · Page 1 of 1 (latest)
Please and Thank you
- Honored One
uhh
crus already reworked
into a bouncer
he doesn't even kill anymore
#1201939324556288050
I just started yesterday
Yeah.
Okay.
Crusader’s already been reworked kid
Read up before you start making these suggestions
Why is people getting mad at me because I decided not the read
Like this is just some bullshit
You just answered your own question
You don’t even care enough about the mod to read up about it
Crusader should have defense atlease
Before you post a suggestion that’s both poorly worded and incomprehensible?
Entertain me.
Why?
wait tf does that even mean
it still blocks all attacks under unstoppable (so it blocks all powerful attacks)
Because if you think about you dying a coven and your a crusader and you don't have defense to protect yourself
That's when you fortify right??
oh you mean to self?
Yeah
ooh
eh crus self wouldnt' be awful ig
but idk
i don't really care that much?
¯_(ツ)_/¯
It would be
Yeah
Btos2 Crusader is already immensely strong
eh... 1 self is... fine? every other TP has it other than trapper
Blossom
Have you ever considered
Why Crusader and Trapper don’t have selfs?
There’s a fucking reason
trapper fucking kills and gives itself inf protection until attacked
it would fucking insta win in 1v1s
No. The reason is both of those TPs interact with universal visits
Does pirate needs defense or nah?
And thus a self would be overloading the role
NO
Since their utilities are already so far reaching
i would say this more applies to trapper itself but fair enough
I’m sorry, but how many hours do you have in this game again?
LOL
No offense, but it seems like you barely know anything about balance at all
And you’re just suggesting half-thought out changes without ever considering the bigger picture of such alterations
On Regular ToS
50.5 Hours
....and tos2?
1st Problem : Crusader got reworked
2nd Problem : Giving Vanilla Crusader a self is.... not a good thing, crusader is already strong with giving a powerful Defence AND attacking 1 player
3rd Problem : In modded we want LESS AND LESS hangman, giving a role a hangman who doesn't even choose who to kill is... horrible idea
4th problem : "Crusader should be able to have the ability to attack aswell so he doesn't just defend whoever he is protecting" am I reading it correctly or is it "Oh anyway, i started blasting as Tp"
Yeah on ToS 2
None because I aint buying another $5 to play ToS1
This post has every single red flag imaginable
No 50 hrs playtime
It’s clear the person who made it is just making changes that make sense for other roles
Without considering anything about the big picture
And why those roles have those attributes to begin with
meh. I am not down voting this to
.
I'm just gonna delete this post since everyone is ganging up on me for some mistakes
not "some" mistakes its "ALOT" of mistakes
Maybe take said criticism properly instead of saying people are bullshit for pointing out one of your rightful errors
but goodluck in later posts.
"some mistakes" the mistake in question: