#Thief(Baker ALT)
1 messages · Page 1 of 1 (latest)
/making a role
so uhh
any suggestions
I tried to make it as different from pest as i could
ok gotta sleep bye
anothe thief famine acolyte concept :)
I made my own, and it is arguably really weak, as for yours, I think most will argue that it's way slower than baker in all aspects and therefore strictly worse
I think if you added some amount of utility, however little it is, it will be fine, otherwise, I like
Is learning the incited players visits role and potentially smoking a target not good enough?
its meant to make smoke a bit more widespread
Oh, I missed the smoke, yeah that works.
Consume the B R E A D
I mean its supposed to be like baker a bit
Only because of the offchance it can transform d1
But Baker knows concretely (still not very useful for it anyways)
Im not seeing how
I think Im dumb
non visitors cannot gain bread, so n1 if 3 people visit a non visiting player 4 times in total it sucks
very rare but can happen
im talking if they had 3 bread at the start
so i had to make it 4/4 to make it not possibly transform d2
But thats one person without bread? Other people have bread
4 living players need this to happen to them
I suppose yeah
im bit dumb
In ATT Im not even gonna talk about how the meta messes with this majorly
PTT ideally maybe seer and TPs mamage to starve 2 people
changed to three
people who have lost bread Dont die until famine pops
Yeah Ik
k
But Im thinking about transform requirement
I think if you get lucky 2/4 fast is possible but then the last few might be a drag?
Well tbf who knows what meta will emerge from this
The theif themselves steals a bread when they visit
and bread stolen by thief cannot be restolen
I feel like a part of PB that controls the randomness of its transformation is having to infect everyone
With this the variation between early and late might be a bit big
Well if anything
I like how it kills TPLO
Dk if thats good tho
TPLO feels a bit dead alr
To me at least
Do you think the idea of automaticaly transforming when 5 players are left is good or not?
Also I can imagine LOs just going on Seers forever to catch Thief LMAO (just dont go on Seers ik)
Isnt that the same with Baker now?
Well similar
Its fine
baker transforms when all living players have rbead
also I have mentioned that it only causes the seers first vsiit to steal an extra bread
No this is just better LOL
I think i should change that
Yeah
But
Ok yeah
Idk why my brain thought of that
should i or not
Nah Seer stealing 2 from first visit only is fine
Although
There is no mention of how Ret and Necro works
With this
Since its the corpse visiting
Or Necro Ghoul visits
ghoul would act like an astral visit
and using a corpse would either net the necro/ret a bread
or give the corpse a bread
-Ret visits corpse
-Ret steals bread
So the astral visit still steals bread?
-corpse steals bread
they do not
should be fine with the lack of astral roles though
Tbh calling it astral visit trips me up
You're still calling it a visit
Semantics
yeah its a visit
but my idea is that only PLAYERS can steal bread
either dead or alive
Ig corpse stealing bread is fine
More lost bread
Crus might also mess with this a bit too much
Well SS too actl
going on seer would be still beneficial since you can possibly learn the roles of 2 townies/evils
if seer doesnt find enemies
I feel like I should be thinking of actual in game applications despite not getting to test this ugh
Stress of giving good feedback
crus cannot visit same person twice and SS still allows evil visits to go through
SS only allows attacks no?
all evil visits
just that attacks are more useful
Hm
Ok but I still think the fact that people usually visit separate people will mess with this
Mabye if the incited player is forced to visit the same target the next night but doesnt know his target shifted?
though its anti synergy against inciting your apoc buddies
Well ok maybe if theres enough TPs you could argue that TPs could steal bread fast enough
this seems too strong actually
I mean in btos 2 baker is just used as info tool most games i see
this would be nearly the same
Like PM
Maybe if you
Can
Find a way so people with alr no bread
Cant be visited
Cos TPs just repeatedly going on like 2 TPows just means hey those TPows are the only players getting starved for the rest of time
UO only for non apoc members?
Or maybe
They lose bread visiting already starved players
Lore wise say "starved players steal and hungrily consume the bread from their visitors" LOL
UO somewhat helps but doesnt exactly accomplish it and can make it too strong
Since you become pseudo SS
this seems good honestly
But with easier coordination from night chat
Ok yeah now I can see this sort of working
TPows get starved ideally n2, then TPs starve from n3 to n5 to a d6 transform
d5 mabye if you keep on inciting them
Ok feels a bit slow but if this is a bit more nukey could be fine
True
Also inciting a player who visits someone who starved makes them lose 2 bread instead of 1
Dk if that was already added but ye
Then maybe d5
I mean tpow already pop when fami comes out so why not make them the main targets 
True
yeah...
but id prefer death being more nuke-ish
in apoc
then the faction is a bunch of glorified arsonists
not like they aren't already but that would literally be what they become
I mean its an alt so baker still can spawn
but i have no idea how to adress that problem