#Serial Killer Rework
1 messages · Page 4 of 1
Precisely.
for all you know you're killing 3 out of the 5 townies left alive and now the 3 coven just lynch you
well All Any win stats dont really matter, win stats matter in actually balanced lists.
Shroud never wins.
Rolled Shroud? Very high chance you lose.
you just used all any as an argument for how shroud was bad
what?
If Shroud can only win in All Any, thats a problem.
I wouldnt trust those stats tbh
the same can be said for SK and you lose even worse
those stats are over a like 500 game spread for vanilla all any
- it's taa
and I'm pretty sure I can just ask tuba for the amount of games shroud/SK/ww was rolled
ok so blame the fact people have no competitive mode in rotation
meh
200 is plenty enough what
completely against this rework for SK
if this gets added, gives me more of a reason to not play BTOS2
it's a general gauge
how many is then
how about you go and record 500 games
and see that when the stats aren't that drastically different
like chilly said Id say 500
you can tell us
tuba can legit just pull up all time taa games though
in vanilla (where nks are unchanged) shroud + ww were the strongest
and I'm pretty sure it will be nearly the exact same
sk was the weakest
Because your own toolkit actively works against you, yes.
okay lets be clear, Im not arguing that sk isnt weak/we shouldnt be reworking it
Me when the one time I get a rampage hit off it just completely lopsides the game and Pandora sacrifice me
I actually remember being in a Shroud game.
The existence of the Shroud was known, but the Shroud never actually killed anyone.
They always hit defense.
Welcome to AA, the mode sucks.
me when I kill all of the town and now there's a large buff guy, some soul reaper guy, and a dying starved corpse ready to murder me
it was a low evil match
me when i get bloodlust but i only hit one person and now i'm back to being dogshit
most of it was town
literaly
LOL
sk is actually only "good" when you're killing 2 people a night
if you kill someone with bloodlust, you keep the bloodlust interestingly
if that doesn't happen it is legit just such a terrible role
me when i get countered by:
- every other NK
- every TP
- potion master
- redirection
I'm pretty sure thats just statistically wrong but alright
loonie I think you are the only person in this thread who likes bloodlust
i'm saying mainly that even if you plan out your kills, there are multiple potential caveats
shroud has these problems but it's less extreme because you don't really shroud tps
exactly
arso and shroud barely have this problem and ww at least has the benefit of always being a rampage
shroud can just ignore all the TPs lol
me when i play perfectly but i get fucked over by
checks notes
the video game
honestly I think shroud and arso just have that high of wrs cause they dont kill dupes
thats called giving it Unstoppable Attack
it would be closer if they did
it alr can ignore the TP
with what it has
not really
if you shroud a cleric you still hit barrier
it might bypass crus? i'm unsure
You do bypass Crusader
well you kill oracle
you kill bg/trapper
no clue what happens with crus? probably bypass
Cleric stops you
in vanilla, it doesnt
in btos2, i think it does?
so 4/5 TP you ignore
Cleric is the only TP which stops Shroud
a p good role!
ah
objectively wrong on Arso but okay
^
so it does get around most TPs
If you're using your power that day, sure.
okay yeah but like arso has a fail safe :/
I think you bypass crus
does invest find murder on shrouded players?
they literally know if another arso douses them
and oracle being shrouded kills them
There's no reason not to visit every night as Cleric
yes
And if you self Barrier
they're performing the kill
You save yourself anyway
No I mean Shrouding vs Killing.
damn shroud actually fucks
you can still get ignited
this role is... good????
but okay
Oracle nerf: They visit all players that they protect, but cant be seen by anything other than Shroud 
shroud is a good role that suffers from the game state being too fast
i mean. they did add the clean mechanic
same with arso
it always was
it just sucks bc of how op rit is
Replace "Shroud" with any NK
And this statement is still accurate
youre arguing literal semantics, Im not sure what your point is other than just saying "youre wrong" because an arso igniting an arso isnt common
unfortunately
arso is actually surprisingly easy to win as compared to other NKs
brother arso dousing another Arso means you cannot ignite or douse for another night
because you have to clean yourself off
both of you can die in that time
which is better than a ww rampaging a ww or an sk rampaging an sk
yea that doesnt cause issues, if anything it actually helps arsonists know they have a buddy
i've won an arsonist game where me and the other arso doused each other night 1 and started coordinating
that's because they HAVE NO CONTROL
????
like what
in the middle game this is time wasted not being able to kill 6 players immediately
i still vote for werewolf gaining live feed of their scent track targets so they know where to rampage
werewolf having tracker abilities does literally fucking nothing for the role
I don't think you can have it actively update ingame
would have to ask tuba
you've twisted my point from this to whatever the fuck you think im saying
damn really?
SK doesn't typically kill dupes but there's no way of knowing it's another SK
I'm saying even for tuba to code stop being an ass
???
you're saying that because shroud and arso have control over who they kill or are physically incapable of killing each other they win more
that is exactly what you're saying
Give it this
#1188727072680583238
seemed sarcastic
i was genuienly disappointed
so what point are you making by saying this then
they kill each other because they don't control who they kill
what part of that don't you understand
arso is the only NK with the ability to find teammates
okay how does that statement detract from what I said in any way
shroud can shroud another shroud
ww can track
which does.... what exactly?
your point is that if Arso and shroud could kill each other they'd be as bad as ww/sk
which just isn't true because they don't even spawn in bulk often
we can make all NK unique and they will be in the exact same spot
someone gets killed by 2 shrouds
(idk)
anyway ww can track another ww right
so they would be worse because of in fighting
and sure, this is true, but that's like. the only legitimate application of scent track
if shrouds and arsos could kill each other the wrs would be closer in taa
"the wrs would be closer"
yeah thats exactly what I said
which means shroud and arso wr would go down
yeah shroud is the most consistent NK
guess what that means
lol
the role is worse
yes it doesnt mean I think theyd be as bad as ww or sk rn
the closest the wrs can get without them being considered nearly the same is like 12.5% to 20%
and even then that's barely a difference
that's what maybe 5 more games won
they're both at 12.5%
Scent Track would be better if it was replaced with Sense
ngl
the game would be better if all NK were on the power level of arso with utility equal to that of a coven
or if we just nerfed cov
arsonist is a big nuke that can go undetected for an entire game
werewolf (with my rework) can prevent itself from being outed by destroying wills and follow targets to get massive rampages
shroud can fuck over most open claiming TPs and TIs by shrouding
sk
Then don't get mad 
Serial Killer and Werewolf are both predictable when it comes to their rampage, the only difference is that Werewolf's rampage mode is more consistent whereas Serial Killer's KPN is more consistent
They're both pretty weak but Serial Killer isn't as weak as Werewolf for that reason
Yeah
I've grown to like your rework
I haven't seen their rework
targets sniffed by wws get killed+will destroyed if they visit ww on full moon nights
Oh
i only posted it in the CT server
hold on
Werewolf
Neutral Killing
⚔️Powerful attack
🛡️Basic defense
Attack (🌙♾️ Only on Full Moon nights): Deal a Powerful Rampaging attack to your target.
Scent Track (🌙♾️): Track your target, learning where they're planning to go in real time every night. Scent Track stays until your target dies.
Attributes:
- On Full Moon nights, you may choose to target yourself, rampaging at home. Anyone who visits you will be dealt a Powerful attack and have their will destroyed.
if it's true that live tracking isn't possible, then this isn't applicable
Yeah it's kind of average for me
It can potentially make Rampage more consistent
But I feel like there's gonna be a meta where people switch at the last second
I don't really think it makes the role much more consistent outside of that
it's something at least
it also makes rampaging at home vaguely more desirable
since right now it just outs you as werewolf if you do
werewolf would need a full overhaul to work imo but i'm not really qualified to make that so
why not powerful attack, i mean without rampage yeah, but what's the point of a neutral killing that just attacks like a basic coven
it's called neutral killing for a reason
oh
so the disguising and faking ur death kind of works like a reverse forger right
self forging
It’s going to inherent the same midnight mechanic as Wildling
At least, that’s how it works on CTS™️
so amnesiac but always evil
yes
what are you talking about
Hi
It is me
Mr. Qualified to make a WW overhaul
in tos 1 amnesiacs remembering the winning faction in the last moment
so sk just faking their death in the end once theyre sussed
not really
not really
likely another stats stream soon
Yeah
its been a month think some gamemodes we have way more samplesize
nice
and some new gamemodes we did not have enough data prior
like att/hunt
which we do now
Oh
Then people would know you exist
And at that point they'd still stay home
No
Read
Wildling got changed again
Sense is silent now
Good for you
You’ve just shut down every threat to your existence
Still a huge benefit
In exchange of your KPN still being what it was
It slows Werewolf down pretty effectively
The only people reliably visiting are killers which doesn't do anything towards your kill output
He does not like when the shoe fits!
i think shroud should shroud cause it is a shroud
and lookout looks
out
and medusa medus
but what if lookout looked within
voodoo master voodoo masts
...And now I remember why I stopped discussing role balance here. This is literally asinine, my disappointment is immeasurable, and my day is ruined.
I'm not even gonna be gunning for the Jest win, just sick a Vig on me, I'm done.
uh who what
Not you, don't worry cheese wheel. 👍 Honestly, after all of the flummery that I've seen, you're comforting to see again.
It's all of the arguing over semantics and sometimes, just back handed insults.
ah
I think this role suggestion is honestly representative of the sickness at the core of our world 😔
teams
So now it’s SK
sk gaming
What I do 
Not you, just some of the general chats in here seem unnecessarily harsh...mainly the thing with Shroud.
I get "no lore balancing", but it's a tarnation ghost, it should do tarnation ghost things.
Tbh I think this server has calmed down a bit now compared to a few months ago
What happens if you disguise as a coven member
They will see their coven member just go dead silent and not choose anything
Will be pretty obvious but
Don't choose coven I spose
Oh most people are upset with me when I say my opinions so I'm kind of used to it
I do not think anyone to my knowledge has a genuine problem with you but a lot of your balancing opinions are objectively wrong. Or at least just not prioritizing what should be looked at more closely.
Shroud should do ghost things though, that is true! But it's better that Serial Killer does sneaky things than nobody do any things.
Oop
Well
I can see why people want it on Shroud
Since Shroud currently is the more deceptive Neutral Killing
But Shroud genuinely doesn't need it
Shroud doesn’t need any changes tbf
Maybe some buffs but nothing huge
Certainly does not need a rework imo
Shroud is better designed right now than Serial Killer, no question. Both sides definitely have some amount of merit to it, but at the end of the day, I've always been saying that it's a pointless discussion after the post named got changed. We are either rolling or not, and I'd rather roll. Bloodlust has to go immediately.
Right
If this gets added I genuinely don't care that much
But I don't think it's enough
I care. If it's not enough for SK, we'll see that and Tuba can make further changes, or even rework it again. It's always possible.
What matters is that the Disguise mechanic would mean bloodlust is gone FOREVER. Tuba would never willingly make the game worse, so I don't think he'd go back to bloodlust ever.
Gradual improvement is always better than people shouting down everything Tuba and Curt try to do. Some people will always attempt to do that, and they will simply need to be dragged, screaming, into a better game. I'm totally fine with that.
That's like not what I said but sure
Me being afk in all of the discussions, waiting for someone to try and up me:
This reeks as NK CS.
My problem with this also is: What is the message for your “Death”? Is it “Killed by a Serial Killer”?
All kills have their associated kill messages like coven, NK, TK, and TP.
If the corpse was autopsied by a coroner who would have killed the corpse?
that’s pointless though and makes the rework useless. If they were coven, the coven would know “SK is PMER.”
IIRC someone pointed that out and there is a potential idea to prevent non-town from being disguised.
Also the SK dies to SK, not the player they're disguising as, so that's a moot point
If it’s N2 and someone dies to SK it outs “Oh 15 died to SK, therefore they are the SK.
This is Cursed Soul
What?
X is SK
X uses Disguise on Y
The graveyard has X dead to SK
That doesn't out Y as the new SK
I am 13, I disguise as 14, My will and my chat patterns match 13.
Wills are also an issue
You get their will
The rest you gotta socially deduce
welcome back disguiser
the good old days when people write x The (role) because of old disguiser
now its just force of habit for me
Same.
Disconnections are another concern.
If a dead disguise disconnects would cause problems.
This is going to be a development nightmare too.
Skins and pets would need to update on identity theft
the dead disguise will show as your old name....
Let’s say I am originally #15 but I kill and disguise as #8.
If the actual #8 disconnects will it say “15 has disconnected” or will it say “8 has disconnected”?
That's kind of dumb
👍
That's dumb too

You are "'im an evil mastermind of average intelligence'"
If someone’s fake claim is THAT good, there is no reason you shouldn’t be able to steal it. You just might not get their will.
as much as i like nk tools affecting coven i might have to disagree with sk stealing coven bodies
it basically just outs sk to cov(they know that their teammy got bodystolen)
can just like fail
if attacking coven or apoc
reverts to a regular attack
if thats too much of a problem
would the sk see the coven teamates? i assume not
no but coven would know
they were jumped into
bc that player would not join the night chat
does this button replace caution?
Would it just block all coven members from being disguised or is it possible to make it "if the coven member is solo, you still jump"
it is possible
if solo it can work
if u steal someones identity do you lose the blood u should have?
and tresspassing#
for that night you jump , TIs will get the result of your target
not you
however the next night you will show as murder
etc
i think being forced to use your 1 powerfull attack on a steal makes it harder for sk to deal with immunes. and also means that sk has simmilar killing power to shroud
all any problem really lol
if the necro were to use the sk corpse that was forged what would happen?
@languid mauve has leveled up! (0 ➜ 1)
stabby
same with ret raising a forged townie
will use its actual ability if its also town and raisable
so it would use sk even tho sk aint dead?
maybe it should be corpse missing
makes sense as the sk "faked their death" so there would be no body to use
also does the sk choose how they die?
Lore of this rework: sk goes to college to learn how to draw realistic art
So after getting their degree in art they can make and use realistic masks that can fool everyone (similar to the spy from tf2) so when they fake their death they kill their target and put a mask on the corpse to look like them and then wear a mask to look like their victim, effectively switching places with them
i mean i assumed the SK would just wear their target as a skin suit
realistically the sk would make a mold out of the victims face and then use makeup to disguise other inconsistencies
I like the mask & swap idea more
skinwalking is slightly horrifying
True true
if 2 sks used it on eacother would both of them die or both get basic attacked
It depends on what the final attack power of Disguise is, since that's still being debated
If it's only basic, they both survive and neither can jump
If it's powerful, then they both die yeah
but if a sk were to die while using the ability the disguise dosent work right?
correct
If the SK or their digsuise target dies, they do not disguise
if their disguise target dies to someone other than the SK of course
so if the disguise fails does the powerfull attack go out still?
Good question, I am not sure. I would assume so
You don't lose your charge if disguise fails though
if so 2 sks hitting eachother would cause both of them to die denying their ability but then they wouldnt die ect
alrighty just curious thanks for answering
No problemo
I like this idea.
9/10 disguising as an Apoc or Coven means you are cooked tomorrow.
Apocalypse are not immune.
It's fine.
Berserker is
Yeah, but so is Coven Leader.
We don't go around saying "Coven is immune".
Coven Leader, whoever the PM is on, Berserker, and Horsemen are exceptions to a rule, it's not that deep.
do pariahs win when dead?
Yes.
This grants them the ability to
A: Actually work with Arsonist
B: Actually work with Apocalypse and Pandora
C: Make sacrificial plays like courting yourself on Baker day. Which is important not to leave out.
Neutral Pariah gaming fr
Coming back to that shroud idea where u choose who is killed while shrouding
I dislike it now
It completely cripples shroud's ability to counter all TP
hear me out
shroud counters TP by shrouding them and learning who the tplo caller is and if they the TP is 
you take away this its weaker
"You learn who the TPLO caller is"
The public TPLO call:
bad wording
mmm
and doesnt even get affected by them beyond that
you already know who tp want to go on
or at least get a good idea
And “force target player to kill another” retains all of the BG/Trapper/Crusader interactions
So
You don't know who the BG is protecting though so you can no longer just yeet yourself onto the BG/Trapper and make them suicide
Yeah but that unironically doesn’t help you that much
Still 1 kill it just comes out funny
Plus now its much easier to throw E.G, a seer, into the BG and hit that
Bring transporter back...
that'd work with transporter
imagine transporter in tt
tt mayor reveals
and coven thinks they got maj till
oops!
transporter made coven kill their tt!
gasp!!!
transporter clutch!
NP/NS transporter would go hard
Probably NP
Quote from Curtis: Neutral. Pariah. Transporter. Is. Dogshit. (that's how I remember it, it was an audi clip)
Common Curtis L
You know what's dogshit
their balancing
especially on prosecutor
invest is fine im married to that rework
!!
invest is not fine
how
You know who else is shit?
it still steals coroner's niche
YOUR MOMMA
thats such a minor issue compared to the previous invest
Oh shit tuba is hjere
Tuba has been here a while
its 1/2 of the issue of old invest
im curtis disguised as this random guy dont worry
isnt it easier to solve now
yes
Curtis is SK

.
Just give it rampage ez
Eh?
whenever devs are suggested something they disappear from the chat
I honestly think coroner is the problem here, not invest
Merge them 
Invest is fine as is honestly
Losing blood would mean buffing it tbh
Based on the ideas I have seen
And Invest is already on the stronger side as it is now
I genuinely think Coroner is just fundementally a bad concept
There is no need for a death related TI when the majority of information you can get from death is already given for free
It's strength is immunity to illusion & enchant
It basically just has death as a pre-requisite to even begin working
That's a bandaid fix
You're not wrong
Which never got removed cos it never got buffed
that can be changed
Coroner gives alot of info ;-;
It can't even begin to get info until N2 at the earliest, and even then it can get 0 info if nobody dies
And also the info it does get isn't that good at actually finding out who is good and evil
isn't this an sk thread
supposedly like if ure an inspector
yes
Conversations pop up all over the show tbf
Coro's Autopsy is overhauled to kill people
I don't tell people YOU CAN ONLY DISCUSS THIS IN THIS THREAD GRR!
Gives what coven is present.
If someone was framed by Shroud.
nuggy have u seen my terraria builds
Now we're here, how does Coroner work with this rework
what if instead they visited someone and autospied an alive person on accident
:)
killing them
You can go off topic as long as it isn't in the official server
erm, tt coroner finds the vigilante or vet!!!
should be tied to the same player
(they'll out themselves at day anyways)
Solution: remove the free info- shot
hey lagspikes did u see my terraria builds in #media heheeheheheh
My only suggestion for coroner is let them prepare people for autopsy and it stay on that person until they die and which the corpse is automatically autopsied when night comes meaning if 2 people die and 1 of them was prepared for an autopsy in advanced, both will be autopsy'd at the start of the night
what if u do
I had an idea for a buff a long time ago that would let coroner get the corpse's last night info but modded spy can already do that
Also if Jinx is CK in TT this gives Town option to VFR.
True
because uh
I can see it working on both
theres this medical procedure where you open someones eyes after death and you can see what they saw
I remember making a "Coroner with a Gun" suggestion a while back. It should be that :D
forgot what its called
Bonesaw works too!
Honestly A TI that can confirm someone as Not CK/NK/Bers or whatever Gives alot of info ;-;
I actually got useful from in a tt game where I got the berserker lynched because they killed the psy on n2 when I bugged them
The funny part was I was the tt and just went with it despite my first time seeing it in action
Well it worked out for me since no one question me for possibly being the tt
True! But it was called Avenger and instead of Autopsy it was Avenge and instead of Examine it was a three charge move called Requite
isnt that the TK you made
Yeah
@winter escarp has leveled up! (18 ➜ 19)
CONGRATULATIONS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Nice (:
asral visit gaming
Believe it or not there was actually a reason for that change
Apparently it was to make LOs not confirm other LOs
yeah and the lookout changes sucked so they don't exist in modded
Well that's why Camoflauge is there instead of astral
Wildling not being Camoflauged defeats the whole purpose
It was never after the rework
Say
Is there any reason for this role to be roleblock immune
It has a new gimmick now
Why shaft Tavern Keeper even further
Tuba said on stream that it was basically just a leftover
Then it should be removed
Smh
Give Tav and Pois some love
but why
sk needs all the help it can get
i think all neuts should have blanket disruption immunity
that sort of means that Tav, like Sheriff, becomes absolutely useless the second the last coven is out, and gives coven no defense when on a Neutrals vs Coven battle.
noose
yes that is their main way of dealing with NKs
covens sole way of fighting neuts should be the noose
also bro towns winning if all covens dead and its just nk
why do they need to bully them more
-# the arsonist in question
realistically it'd only really matter if either
it's 2 town vs the NK after all the coven are gone
last NK is Arso with everyone doused and tav can't rb them
I think NKs REALLY suffer to tav and pois
Like, it kinda cripples them
If we had secret killers though maybe not as much
Though, with nobody claiming protected the chances your Roleblock hit the NK is still high if there’s one less kill
Coven can actually back each other up in that regard
yeah, there's a reason why nks tend to have accomodations for it
although they always seem to have that 1 nk that they just don't care about for some reason
in tos1 it was jugg and in tos2 it's shroud
Jugg did care about it but nobody cared about Jugg
Shroud I don’t think it’s particularly been an issue for them it’s true
the shroud change idea is pretty similar to what I suggested a while back anyways
also removing sk's killing rbers kinda just makes it a stale role cause arso and ww both have some sort of counter measure for being rbd
and shroud out of all of them is probably the least affected by it

including bounce and control??
i think that's a bit too powerful
i mean it depends on the neuts
i want direct attacking types to bypass/punish em
the stealthers can be vunerable
rogue pericison shot is only crus immune (and SSduh) because it's a unstoppable attack
but their bayonnet stab is not immune
#1270004231012614146
i should remove the "minor buffs" part because the 'minor buffs' acutally make the role fucking good to use
well i was wasn't thining of "ritualist" or "doomsayer" but really what if we had a NK roleguesser in general
i use concepts as inspiration
not "what if [blank] was [blank]"
don't talk about maigican i deleted that, it was a troll post
not bounce I'd say
rb, bounce and control
I mean in terms of what they should be immune to
yeah
but i forgot bounce exists
ik
it fucking sucks
i hate discord
its not working
its frozen
doing it
you back?
Lmao
Rb immunity isn’t “help”
It’s just shafting Tav for no reason
Let Tav do its job
tavs job is fucking up coven
And Town
No
Tavs job is fucking up evils
If we keep giving NK arbitrary immunities
Than what’s the point of Town having ways to counter them at all
Or them having to play smart to avoid detection
because town has a giant ass noose with their name on it
There’s a reason not every NK is Tracker, Tav, Vet, BG, Trap, and Psychic immune
Just because town had an advantage doesn’t mean nerfing one role which is already disgustingly weak is the right call
town has tis capable of finding nks if they slip up
This is like if we decided town is too strong against NK
So now NK kills can’t be autopsied
It makes no sense
And it just serves to make a weak role weaker
Me when seer
RB immunity shouldn’t be given out as a buff
Let Tav do its fucking job
Of stopping evils
Stop giving every evil an escape clause
only direct attacking nks should have it
and in some cases they give that stuff up
That’s fucking arbitrary as shit
for other abilities
Let Tav do its job against killers
its to ensure the direct attackers are consistent
Don’t just downgrade it to a non-threat
TAVERN KEEPERS WHOLE PURPOSE IS COUNTERING KILLERS
Me when A Role that is meant to stop evils doesn't stop evils cause Idk
Exactly
This argument is stupid as shit and honestly sounds like a troll argument now
nks aint coven tho
Because someone is arguing that a role not being able to do what it was designed to do is balanced
Compliance
town should be geared mainly against coven
Who fucking cares if NK aren’t coven, they’re still killers
SINCE FUCKING WHEN
Are you saying that NK should just be given every immunity under the sun against town
i didnt
You seem to just want to promote braindead NK play
tis and tps should still nuke nks
But the one role built to counter killers shouldn’t
Yeah
Real sensible
Tav was built to handle killers
Not coven
tav countering killers only is a side effect of a terrible attempt at making a town disrupter
You’re just arbitrarily making shit up when you say a universal roleblocker isn’t meant to counter NK
Back in mafiascum
Tav was meant to be a NK counter
Because of the factional kill
You do realize that right?
Tav was a counter to solo killers
That was its whole purpose
And it was interesting because NK could not kill to fool it, or target them early
Now you’re saying we should take that away
Because “tAv iS gEaReD tOwArDs cOvEn”
we don't talk about Shroud
It’s not
It never fucking was
You’re just arbitrarily making shit up because you’re salty about being rbed as NK
why on earth do the solo fuckers need a role specifically to counter their existence
i said should be
IT DOESNT COUNTER THEM
you just said it does
YOU CAN NOT KILL AS NK AND WATCH TOWN TEAR THEMSELVES APART ON THE RBED TP
They still have a kill ;-;
you said the tav was designed to counter solo killers
3/4 NKs kill Tav
There’s counterplay
You seem to think that there’s none
Which just proves you’re not thinking smart enough
The cost is you get a free fucking lynch
Which is worth two kills
As opposed to one
let the mafia do that for you
think before you speak please
ik what the value of a mislynch is
i have nks designed specifically to mislynch
Tav is only usefull when it's dead (Change my mind)
Especially with book passing and arbitrary attack immunity when the killer is an immune coven role
should be
because having like 2 roles(not guaranteed cuz witch/pois shit) as your target pool sucks
took your sweet time
Bro is talking to himself smh
So Tav should be strong against factions with a better winrate
That’s what your argument boils down to
Woooooow
Okay
Let’s make it so that TP, the strongest non-Tpow roles in the game, are bad against roles with low winrate
They now ignore NK
This feels like it's getting a little heated here, maybe it should cool down
thats not what im saying
Because “it’s terrible that TP can just stop an NK from killing!!”
shouldn't tk be the strongest
well tp is better for wincons nvm
It’s exactly what you’re saying
The principle is the same
it aint
One role is strong against killers and only killers
Nk are killers
Thus
We should make the role strong against killers not strong against killers
I can tell you’re grasping here
It seems like you just arbitrarily hate what Tav does
why tho
tps want to predict whos getting attacked
Which in that case
and scare off attackers
Instead of suggesting changes that make it completely unviable and extremely niche
Just fucking remove it
If you hate roleblocking so much
Just advocate for its removal
i hate town roleblocking
I don’t hate roleblockimg
I find town roleblockers very interesting role designs
Because unlike many others
I see that there’s counterplay
because only way you know you did something good was by rbing a killer
In a game where there is no TP tav is the only saving role for town
Or any other loud role
Fuckin hell
Have you ever played Exorcist
In botc
Town roleblockers function like Exorcist
It’s a puzzles role
You determine what happened and rule out your blocked player as any of those roles
It’s a fun design that you’re shitting on because again
Give nks a roleblocker for Compliance (Fr)
the excorcist cant fucking roleblock nondemons
i dont
CORONER can find NK
Coro the best
Even better than Tav
An NK gets fucked whenever they’re found anyway
So what should the difference be
more reliably, coroner can never be in a state where its useless for town
Tav should never be in that state either
Yet you’re saying Tav should be useless if all Coven die
Which is stupid as shit
Your idea of a town roleblocker is just one that’s puny, unreliable, gets no fucking info, and weak
again town might as well have won if thats the case or the nk just nuked everyone
my idea of a town roleblocker is nonexistent
Just admit it then
No
i don't think Tav is considered weak but I do think it should be able to roleblock NKs
What you said was Tav should only counter Coven
Because you were hiding behind a cowardly soft nerf rather than your true belief that Tav should be voided
im not
Which proves you don’t design around balance
tav cant be deleted
You just design around personal principles of what’s “right”
roles arent getting removed
And “just”
for some fucking reason
And you’re biased towards NK and biased away from Tav
tf that mean
i hate em cuz their main usecase is against killers and most of the time they dont know if they did something good for town or not
It was already niche before book passing became a thing because Coven could get rb immunity from many sources
Now it’s asscheeks because it can’t reliably rule out killers anymore
Who else can RB in Town? Jailor?
Crus?
Oh you absolutely know
love it
I scroll Tavern Keeper
best form of disruption
tav is my favourite role
ok?
I’ve found multiple different VMs, DWs, and Medusas in my life
Just off of roleblock deduction
As much as you hate town roleblockers
Tav is my Dream job (An alcoholic) he is just like me FR
If no one is silenced then VM is rbed. simply.
temp the only time i ever saw you social read was based on pure bullshit and you were right that they were evil excuse me for not trusting that your roleblock deduction is a strong basis
And because you think town roleblockers are dumb because “they’re not interactive”
That’s just you being narrow minded
YOu guys are like siblings fighting eachother.
Off pure bullshit my ass
Tell me
How many hours of forum mafia do you have
zero
How many games have you played
i dont do multiday
Exactly
Don’t lecture me on scumreading
When you’ve never played mountainous before
I was right for a reason
That “pure bullshit” you were spewing wouldn’t have appeared from a town aligned player
what the fuck is mountainous
they said you were based on nothing
That was false
and even now as i still try to see what you saw
I don’t scumread off luck
i still dont see it
I’m not a random shooting dep
Did you SEE the voting patterns
no but you were lucky as hell
Or the D1 communication that lasted an abnormally large amount of time
Or the subtle communications with Akip defending immediately
THAT WAS AFTER YOU DIED AND I FOLLOWED YOUR PUSHA ND EXPOSED THEM
Despite having no info on Tox’s alignment
I didn’t push Tox until after that
God were you just not paying attention at all
I didn’t push Tox until after I died
I knew what my logic was
It wasn’t luck
I can tell you that much
no dude you were sus on them from the start
In mountainous, it’s always better to be suspicious and right than trusted and wrong
If you’re going to push an evil
It’s okay to make yourself look suspicious because a 1f1 is still good for town
Do what must be done
yeah ive played sh and seen/experienced this on apersonal level
Anyway
If you can’t see what made me lock in Tox and Akip as an evil pairing
You’re just not looking at the big picture
Tell me
What other players exhibited signs of linkage
Or scumtells more apparent then Tox and Akip
There were none
Hence why I accused them
If there was someone more sus
I’m would have accused them instead
But there was only one real candidate that was acting scummy and softly coordinating
Hence I tunneled
And was right
yeah again dude, they only started hard defending(and thus exposing themselves in hindsight) after you started pushing
Exactly
This is why you push as town
I pushed multiple people beforehand
It’s a reaction test used in mountainous
If Luka was here he would know
I pushed Tox first because he was passive
Then I locked in because his reaction and Akip’s immediate defense was NOT something they would have done nearly as quickly and without hesitation if they were evil
Man this is some serious Serial Killer Rework discussion
You just seem to be blinded by benefit of the doubt
yeah and that was how they exposed themselves as evil
That’s a common mistake
not playing passive
Made by bad scumreaders
Roblox
Passive play is an evil tell
ahem
Even if it’s not universal it’s still one that should be scrutinized
Because a passive player is always more suspicious than an active one
lmao
That’s rule one of scumreading
SK shouldn’t be rb immune
Do you agree
The SK rework allows for some passive play into a random new role
generally if im evil im always active
No because people will be looking for an SK amidst new roles
New ability shouldn't be. Otherwise yeah.
if im good i tend to try and take the sidelines unless im a strong role that needs to lead
Then you’re an abnormality that wouldn’t survive in mountainous
It seems you don’t know how to scumread, and that’s fine
You can still get a job without knowing
Oh wait SK "shouldn't be"
well i havent really heard of it so idk
Ability should be rbable
im learning and currently out of practise gimme a break
Otherwise, normal kills shouldn't
ive been playing roguelites nowadays
That’s fine, but what I’m saying is don’t call things you don’t understand random bullshit
It’s rude, condescending, and makes you look like a fool to those who know what they’re doing
im calling it random bullshit because everyone else post game said it was
I know Blood in the Clocktower like the back of my hand personally
Again
Scumreading isn’t something everyone knows how to do at a high level

What’s was the thirteenth experimental townsfolk released
on*
The one that can fix sabotages three times and can vent

sk moment
SK moment
any BoTC minds wanna tell me if this is ture of fail..
it is indeed a ture of fail
As an experienced player of Blood in the Clocktower myself
what is the greatest botc role of all time
Atheist
The one that screams really loud
Psychopath
Louder than that
loud screamer
That one

does anyone have BoTC homebrew texture overlay btw
pretty please

Gatekeeping is a Curtis Supporter behaviour
Me but I'm 7 feet tall and very muscular and awesome
i have an issue with this rework
what happens if ure a sk recruit
how is jackal informed of the recruit change of username
or how would revealed mayors and stuff work if u disguise as them
cause it outs u if they have used abilities/haven't used both charges
That's a TubaAntics coding problem to solve
You don't get their votes/abilities (Tuba explained it somewhere in the post)
scumreading is easy
In this game maybe
We're not talking about this game
We're talking about a game with no flips, no role reveal, and where all your info might be false for some reason or another
I mean I've done it in multiday as well
I still scumread the whole evil team
And people said I was just lucky when I had clear reasoning for it
I do it in botc consistently
I have really good reads on botc, you can ask tuba from when he played with me
he snakecharmed the demon
and our old demon outed me and our other minion
we basically won cause the old demon was being a dick and the town decided to lose on purpose just to piss him off
but I mean I've straight up solved games as ogre with basically 0 info cause the guy I chose died n2 as undertaker
