Spy (Town Investigative)
Attack: None
Defense: None
Abilities:
- Bug a player's house at night, detecting the presence of evil roles in their vicinity.
Attributes:
- Enchanted players who visit Bugged targets will appear as the Evil role they are Enchanted as.
- Enchanted players will appear to perform the Suspicious Activities of the role they are Enchanted as.
- Illusioned players will not appear to visit any Bugged targets.
- Illusioned players will not appear to perform Suspicious Activities.
Bug (Night | ♾️)
- Visit a player to Bug their house. Bugs remain on a target indefinitely.
- Bugs will reveal all Suspicious Activities performed on your target at some point.
- Bugs will reveal which evil roles visited their targets each night.
Suspicious Activity (Keyword): Suspicious Activities are attributes inflicted by certain evil abilities.
- Murder: Performed by evil attackers (Conjurer, Ritualist, NK, etc)
- Interference: Performed by evil disruption roles (Witch, Poisoner, Starspawn, etc)
- Deception: Performed by evil deception roles (Enchanter, Illusionist, SC, etc)
- Espionage: Performed by evil investigative roles (Potion Master, Wildling, etc)
- Priming: Performed by evil priming roles (Hex Master, Arsonist, Plaguebearer, etc)
Feedback:
-
Your Bug detected a [Role] visiting your target last night. -
You deduce that your target has since been the victim of Murder. -
You deduce that your target has since been the victim of Interference. -
You deduce that your target has since been the victim of Deception. -
You deduce that your target has since been the victim of Espionage. -
You deduce that your target has since been the victim of Priming.
