Oh what a problem child this role is but I have an idea leaning into its more unconventional protection methods that lend to a much more Supportive playstyle than current Admirer, based off btos Admi with some key changes
Admirer
Alignment: Town Support
Attack: None
Defense: None
(Day Ability) Devote/Drift Apart (♾️)
Select someone to devote yourself to during the day.
During the night a cutscene will play (current accepted cutscene modified) and your target will become your Devoted enhancing your ability to accompany them.
You can additionally select your current Devoted to Drift Apart, during the night a cutscene will play (current rejected cutscene modified) and you will no longer be Devoted to that player and cannot become Devoted to them for the remainder of the game.
(Night Ability) Accompany (♾️)
Select someone to accompany at night.
This will grant them roleblock immunity, redirect all negative effects that they have or would be granted to you (Negative effects include: Insomnia, Silence, Douse, Hex, Frame, Stone, Alternate, Soul Collection, Plague, and Poison), and if they attempt to make a visit that would result in their death you will prevent the visit.
If the selected player is your Devoted you will instead cleanse any negative effects they have and prevent the visits of anyone attempting to inflict them with a negative effect as well as evil investigative roles (You prevent all negative effects in addition to PM, Witch, and Wildling), and you can accompany them regardless if they where accompanied the previous night
Attributes
A player who is not your devoted cannot be accompanied twice in a row, regardless of which admirer did it.
You know if you redirected/prevented negative effects but only know what they are if they are "loud" (like silence)
Targets you block will be informed that they encounter and unknown object (Most block based roles should be changed to this message)
(Crossposted from the base discord)