#New Role- Grenadier ( i made this for base ToS2)

96 messages · Page 1 of 1 (latest)

minor bluff
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Grenadier 💣
Alignment-Neutral Killing
Attack⚔️- Basic
Defense🛡️- Basic

Ability- Choose a target to attack at night, they will be dealt a direct basic attack. If you hit a target with basic defense they will lose their defense for the next night.

Special ability- Trip Wire (2 charges).
Choose a house to place a bomb at night, next night the house will be dealt a rampaging basic attack. (This can only be detected from a spys bug or a trappers trap being triggered).

Witches control/ Pariah description- Your target has a deep obsession to gunpowder and explosives, they must be a Grenadier

Kill Message- They were Detonated by a Grenadier

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Questions i got beforehand
-Yes its only roles with natural basic defense, so it cant go through Horsemen or through TPs.
-Yes other Grenadiers can make other Grenadiers lose their defense as there should be risk.

mild flare
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no to making roles lose defense

lunar garnet
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A nk with a decent thing to set it aside - I like that
Just a note that Spy in this has Investigator's Percept , and Invest is different

mild flare
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just make gren deal powerful attack the next time it attacks that person

lunar garnet
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That also works

minor bluff
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Yeah i need to update that with BToS2 stuff

mild flare
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also that tripwire is just more rampage

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we dont need more roles taking wws schtick

lunar garnet
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Its delayed basic rampage - I'd say it's pretty unique
Also, question - does Tripwire hurt the player its placed on?

mild flare
raw vigil
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a row tow tow tow

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to the british grenadiers

minor bluff
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Btw when i made this it was to have a safer way to kill TPLO meta without potentially just rampaging as WW N2

lunar garnet
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A combination of two pre-existing gimmicks can be unique

mild flare
minor bluff
# mild flare maybe but this isnt

Yeah its probably not the most unique thing, but i dont wanna go overboard and make something brand new and have it be stupidly OP

mild flare
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its an nk

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go bloody ham

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the best part about making nks

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is that it can be the most batshit thing ever

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as long as it can survive as a solo role

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my average nk has more than 3 abilities

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i did the maths

minor bluff
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Damn what are some of your suggestions, im now curious

mild flare
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just search fucker under reworks, buffs and nerfs

minor bluff
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Ooh you were that guy, i saw some of your change ideas in base ToS2cord

mild flare
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yes im fribbles

minor bluff
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Yeah i grabbed the SK one as an NK one and youve got different modes to put SK in

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Other than just cautious

lunar garnet
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I feel like more than 3 abilities is perhaps a little much

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Given the current nk options

mild flare
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lemme fix it

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i have 11 nks

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well 10 technically

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wait no 11

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nvm

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3.4545454545...

lunar garnet
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What current NK options have more than 3 abilities

mild flare
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they have 9

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also baker

minor bluff
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9 ablities how?

mild flare
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because it can turn into them

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whenever it wants

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theres others

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nevermind its just werewolf

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theyre a bloody anomaly

fickle wren
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your WW also can clone infinite werewolves/TI

lunar garnet
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That would bring it to 27/10 = 2.7 per nk
Still, rather a lot imo

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Also, I meant currently in game versions of current NKs, not reworks of them

fickle wren
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NKS should have 1-2 abilities and some passive effects

lunar garnet
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Which Grenadier has

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Which I like!

mild flare
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but we should always take oppurtunities

minor bluff
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-Shroud has Shrouding and basic attack
-Ww has Track and Rampage
-Sk has basic attack, Caution and Bloodlust
-Arso has douse, ignite and cleanse

fickle wren
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bloodlust and cleanse is passive

minor bluff
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Yeah im including passive as well

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As Grenadier has basic attack, Weathering (passive) and Tripwire

mild flare
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the thing is

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what an nk truly needs

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above all things

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is a point

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a way to stand out from its peers in the slot

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what makes it different

minor bluff
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Ww doesnt count as youll die in the process 99% of the time n2

fickle wren
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only if trapper/bg are in play, which are trapper/bg problems

minor bluff
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Also what should the kill quote be

They were bombarded/shelled/blasted by a grenadier

mild flare
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also theres better ways than rampage

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take visit predicting for example

lunar garnet
minor bluff
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Yeah detonated could work

raw vigil
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and change the game to 1 faction and die

torn thicket
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it only sees evil roles that visit its target

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so...it would just tell you that a Grenadier triggered your Bug lol

raw vigil
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@minor bluff here is the best NK in existence

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Rioter - Neutral (Special Killing)

"You are one of the many rioters storming the town"
Attack: None
Defense: Basic
Unique: No

Storming (♾️)
The game will end D3 as a Rioters Win if all rioters aren't hanged.
Everytime someone is hanged, they can choose someone to be hanged alongside with them. That person then may choose someone else to be hanged with them. This cycle goes on until one faction wins or someone chooses to not hang.

SHERIFF:
Sus

Reveal -
Your target is fighting against the system. They must be part of a Riot!.

Goal: Take over the town with all the other rioters.

lunar garnet
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BotC jumpscare

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Why are there so many of those

raw vigil
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and would ruin the game

frigid kite