Illusionist (Coven Deception)
Attack: None
Defense: None
Abilities:
- Cast an Illusion on a Coven Member each night, registering them as a Town member until sunset.
- Tailor your Illusion each night, altering its appearance.
Illusion (♾️)
- Cast an Illusion on a Coven member at night, causing them to register as a Town member would.
- If an Illusioned Coven member dies, their role will flip as the one they were Tailored as.
- Illusions dispel at sunset.
- This is an Astral Visit.
Tailor (♾️)
- Choose a Town role to make your Illusioned player appear as.
- Choose a player to make your Illusioned player appear to visit.
- If no selections are made, your target will appear to visit no one and appear as if they were a Cleric.
- This is an Astral Visit.
Attributes:
- Illusioned players will appear as Town and the role they are Tailored as to Coroners (Examine), Sheriffs, Seers, Spies, Psychics, and Trappers.
- Illusioned players will never appear in Evil Visions.
- Illusioned players will appear to have no Crimes when Investigated.
- Illusioned players will appear to visit a player they are Tailored into to Lookouts, Trackers, and Werewolves in place of their actual target.
- With the Necronomicon, you may instead visit a non-Coven player to deal a Basic Attack.
