#Soul Collector/Death Rework - Fucker

1 messages · Page 1 of 1 (latest)

calm perch
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Soul Collector

Apocalypse
Attack: None
Defense: Basic
Abilities: Reap a players Soul

Reap
Applies the Reap Status Effect
Reap lasts until you die
If a Reaped player dies you get their Soul
You gain a Soul from the underworld every Night even if Roleblocked

Attributes:
Reaped players permanently appear to be an Apocalypse Member
Upon getting 7 Souls you free Death and begin Armageddon

whole mauve
calm perch
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what?

karmic kestrel
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Ok, I have to ask - was this from my post 3 minutes ago about the sc rework? Either way, this seems to reduce the skill level of the soul collector due to making it easier to gain souls, making it more of a "I'll pick a player and they'll probably die later". Granted, the 7 souls balances this, but it maintains a lot of the problems of current sc whilst making it (in my opinion) less skillful - I do like the direction, however, of lingering reap

calm perch
karmic kestrel
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You can't bank on it, but for an important role such as a tpow claim or similar, you can expect it pretty soon - also, say someone was confirmed coven, that's a free soul it likely wouldn't be otherwise
It's a nice rework overall