#Mistwalker (Neutral Pariah)

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lethal jacinth
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Mistwalker
Neutral (Pariah)

Attributes:

  • ⚔️ Attack: None
  • 🛡️ Defense: Ethereal (Powerful)
  • Can be Roleblocked
  • Can be Controlled
  • Unique

Abilities:

  • Cloud a player, blocking them from using their ability.
  • Veil the day, so that all role reveals upon deaths are hidden.

(Infinite Charges) Cloud

  • Cloud a player.
  • Clouded players will show as evil if good, and as good if evil.
  • You will know if your target is visited by an info-gathering role. (Judge, Audi w/ smokebomb, PM, and Baker counts as Info-gathering.)
  • Clouded players will show as Veiled upon death.

(1 Charge) Veil

  • During the day, Veil the deaths during the next day and night..
  • All deaths will appear as Veiled during that day and the following night.

Attributes:

  • You will always know which role is Clouded, but not who.
  • If a non-visiting role or a dead player is clouded, you get back your charge, and the Cloud disappears.
  • Seers will transfer Cloud to their Gazed target.
  • Cloud will dissipate once checked by an Info-gathering role.
  • All evil players will be able to see the real role and Will of any Veiled players.
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oh boy.
moiler is here to roast me alive.

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well hello there.

timber imp
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Hello, friend.

serene meteor
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Very small change:
“If a non-visiting role is clouded, you get back your charge and the cloud dissapears”

serene meteor
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Or “If the clouded person doesn’t visit for a night, you get your charge back and the cloud disappears”

lethal jacinth
serene meteor
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Just bc i think transferring to a tpow is gonna happen a lot

lethal jacinth
serene meteor
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Now, muy bueno

lethal jacinth
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I was originally gonna make it transfer to a random visitor
but

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RNG

serene meteor
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Yeahhh

lethal jacinth
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yea

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xd

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but i'm keeping the "dead player" part in

serene meteor
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I actually do like this idea

lethal jacinth
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I was thinking Clouded players show as Veiled upon death

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could be a thing

serene meteor
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Just a question

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If a booked cov gets clouded can they still attack?

lethal jacinth
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no

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but it has to have a downside

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moiler.

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roast me.

bitter tulip
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so Cloud is basically a rb that you can give to another player hmm

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what happens if Seer is Clouded

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do they double it?

timber imp
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No

lethal jacinth
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I mentioned it

timber imp
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Only Gazed players.

lethal jacinth
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It transfers to Gazed player

bitter tulip
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ok that makes sense

lethal jacinth
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so

bitter tulip
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Veil seems a bit shit though

lethal jacinth
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hot potato
but without the role swap

bitter tulip
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maybe hiding roles is actually omega op

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but I'd rather have literally any other NP

lethal jacinth
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I kinda think it should hide votes/chat
but that's judge

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thus why i don't wanna do it

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yea but i agree that it needs a better 2nd ability

timber imp
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The problem is that you can't control who is Clouded pretty much at all once it gets going. And being Clouded is a type of role-block, where Auditor and Starspawn perform ability disruption better and more consistently (You control who gets blocked) . Veil is very good but limited by the single use. a Neutral Pariah version of Janitor/Medusa can never hurt, so long as both Medusa and Mistwalker don't both lose charges at the same time. More claimspace = more good.

The Auditor can role block whomever he likes every day as well as steal ability charges from TPOW, both Auditor and Starspawn can prevent a lot of roles from getting usage out of night abilities indirectly with Smoke Bomb and Isolate.

Generally, Neutral Pariah want to be these uber strong neutral support power roles that serve anti-TPLO and anti-TPOW purposes within their own niches. It's healthy for the game when a Neutral Pariah slot usually means "Most likely TPLO is chalked, I cannot risk this".

lethal jacinth
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and the other option was making cloud frame
but i didn't like that either

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it was kinda pointless

lethal jacinth
bitter tulip
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doesn't cloud become useless if like, a retri gets it

lethal jacinth
bitter tulip
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or do they transfer it to the corpse which then transfers it to their target

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oh I see I didn't read the attributes

lethal jacinth
lapis holly
lapis holly
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honestly funny idea but also kinda swingy

lethal jacinth
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oh you mean rbed or dies

lapis holly
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re-read what i said

lethal jacinth
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"get roleblocked and dies"

lapis holly
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cloud is lowkey kinda swing

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@lethal jacinth what i mean

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is

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the cloud dies

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when it's fucking marshal who gets it

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and then dies

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or the person who gets roleblocked

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and dies

lethal jacinth
lapis holly
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oh

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shit

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nice

lethal jacinth
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XD

lapis holly
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eh

lethal jacinth
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read attributes

lapis holly
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still a bit swingy but

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overall not a bad idea

lapis holly
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i wouldn't mind there being 2 clouds not gonna lie

lethal jacinth
lapis holly
lethal jacinth
lapis holly
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and 2 clouds might makes this

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yeah

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too chaotic

lethal jacinth
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for the game

lapis holly
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so idk

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idk it just feels like

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you don't have enough control

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over the cloud

lethal jacinth
lapis holly
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hm

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intresting idea

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how about it following the person it visits, what about you control the cloud

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idk just gonna put that out there

lethal jacinth
lapis holly
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fair enough

timber imp
shell bone
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depending on the list it becomes super swingy

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what if a player can’t visit? or the clouded player dies?

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veil is super cool tho esp if it’s a 1f1 that is resolve over night

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bc then town doesn’t know whether or not to lynch

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but i’d also argue to make it so it’s able to veil the next hang too

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either by a night ability or by day

lethal jacinth
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I can think of a few ways to slightly fix Cloud:

  1. (2 charges) Cloud - If both Clouded players visit the same person, then the clouds will perma-rb the person until you die.
  2. Clouded players will appear as Veiled upon death.
  3. if a Clouded player dies, then you know the name of the killer.
  4. 2 and 3 together.
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it's still swingy, so if someone has a better idea it'd be neat.

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ima keep veil as it is

fickle bay
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#stopwatcher

serene meteor
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3&4 work wonders

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Like both.. TOGETHER

fickle bay
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don't let this learn visitors

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make it figure out whose evil

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or just make it tell roles

fickle bay
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cloud should instead give ti false info

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just saying

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otherwise its obvious

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the same way my np did

outer tulip
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I feel like this could use a night ability they can use infinitely, otherwise they wouldn't be able to do anything after using both their abilities.

shell bone
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and you would be made aware if a player is checked by a ti

outer tulip
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yea that would be neat

serene meteor
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I just realized we can do a funni

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Make this poisoner from BoTC but it passes

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“A player has no ability, but you still act as if they have one”

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So sheriffs get wrong info, tps may get wrong feedback

shell bone
fickle bay
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anyways yes that idea is good

lethal jacinth
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It's audi territory imo

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I don't wanna mess with that

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oh and the gradient is probs like a pure white to a light purple-blue

lethal jacinth
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(Infinite Charges) Cloud

  • Cloud a player.
  • Clouded players will show as a evil if good, and as good if evil.
  • You will know if you target is visited by a info-gathering role. (Judge, Audi w/ smokebomb, PM, and Baker counts as Info-gathering.)
  • Clouded players will show as Veiled upon death.

Additional attributes:

  • Cloud will dissipate once checked by a Info-gathering role.
  • all evil players will be able to see the real role and Will of any Veiled players.
    ^ this was alr a thing, just clarifying bc I forgot to put it in.
lethal jacinth
oak anvilBOT
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@lethal jacinth has leveled up! (18 ➜ 19)

lethal jacinth
lethal jacinth
outer tulip
shrewd isle
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I kinda like the veiled ability, imagine how strong this will be on Famine transformations or Werewolf night

lethal jacinth
lethal jacinth