Snitch
- All members of each evil faction start the game knowing three town roles that are safe to claim.
The Snitch modifier allows Evils to have information on what is safe to claim. All members of each faction learn the same roles, but each faction might learn different roles. Only two of the given claims can be the same sub-alignment.
Examples:
- It is the start of the game. The Necromancer and Medusa learn that there is no Cleric, Seer or Tavern Keeper.
- The Serial killer learns that there is no Trapper, Lookout or Investigator. The two Werewolves both learn there is no Prosecutor, Lookout or Veteran.
In the rare case there is at least one of the majority of roles, a non-unique role may be given which has the least amount of players with that role.