#No-cronomicon (Modifier)

1 messages · Page 1 of 1 (latest)

marsh turret
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No-cronomicon - Modifier

No Necronomicon spawns.

Thank you for coming to my ted talk.

swift wind
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fr we should add this

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/j

marsh turret
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no necronomicon

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hex master v 14 town

swift wind
unborn pulsar
hexed blade
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Change it to nocrocomicon

marsh turret
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No-cronomicon (Modifier)

hidden pecan
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make this JUST for teams

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(and custom)

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and then just ban CL so that there are no bugs or anythin

marsh turret
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definitely yh

solid trout
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Literally Team Mode

untold fiber
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first someone removes towns way to kill now we removing covens way to kill?

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this stupid

hardy lotus
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This is funny

midnight lake
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Literally just a meme

flat charm
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more troll suggestions

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sigh

unborn pulsar
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it's not entirely a troll suggestion, there's legitimate use cases for it.

marsh turret
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but yeah there are genuine uses other than ‘name this role to depty’ like ban it to customs or make a casual list that surrounds coven can’t use necro

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4 coven 3 pariahs 8 town and coven can’t consistently kill at night

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confirm a hex and pros and it’s gonna be a p good chaos list

marsh turret
hidden pecan
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mislynch?

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idk spelling

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I think its Mislynch

marsh turret
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mislynch yeah

hidden pecan
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alrt

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well again

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Coven can Mislynch

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so removing that is removing a key part of the game

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So is removing Necronomicon but at least Coven can still win/kill via mislynch and stuff

flat charm
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even still

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unless your going to make a list where coven and town have near majority with each other

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your need to force HM or necro on the list

marsh turret
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or even make it start with evil majority but give town pros and marshal and mayor

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and also oracle to cure poison and protect town

hidden pecan
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^

echo venture
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fuck it we ball

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this + perfect town might actually lead to a semi-fun mode...?

echo hamlet
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So what we do is this and perfect town and add 2 nks for kpn

marsh turret
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that’s true yh

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ban cl, nks for kp, and coven can do shenanigans during the night

marsh turret
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and then you could keep all deception/disruption roles

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and then ‘xyz’ is sus is like 20x more important

noble warren
echo venture
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they arent

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thats the point of the mod

noble warren
echo venture
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social pushes

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confusing townies into hanging/killing the wrong ppl

noble warren
echo venture
noble warren
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They will leave it to tk

echo venture
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confuse the TF

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TK*

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it definitely wouldnt be a mode for the faint of heart

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but then again a mode like it already exists in perfect town

marsh turret
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ritualist

hidden pecan
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gasp

marsh turret
noble warren
marsh turret
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ok then guarantee a ck slot

noble warren
marsh turret
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but how do you make it a gamemode wtf

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all game modes are modifiers..?

marsh turret
noble warren
marsh turret
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okay??

marsh turret
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wraith F

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anyways yeah but like that’s 99% of lists anyways

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like the issue isn’t the modifier then

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it’s the roledecks you come up with

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i would argue a tos game with ZERO KPN but slightly less than evil majority with a hex master would be wild

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perfect town, no necronomicon, and hex master + a bunch of evil cannon fodder means town needs to play VERY carefully

marsh turret
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it’s just the compatibility with the game

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give this to PPv2 and evils will still probably win 50% of the time

hallow forum
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Hell hidden roles

untold fiber
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it would play out like worse att when you get bers d2

untold fiber
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brains over brawn does this better

echo venture
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im dismissing brains over brawn as any sort of comp list because it doesnt have secret killers

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but that aside, this modifier isnt balanced

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but its also a modifier, its allowed to not be

untold fiber
untold fiber
echo venture
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every balanced mode sure as hell does

untold fiber
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jackals and ctt

echo venture
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just like you wouldnt build a balanced list without nomicon passing

echo venture
untold fiber
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jackals shouldnt

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its a mode where you need the info

echo venture
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just dont have a skill issue

untold fiber
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since nobodys confirmed

echo venture
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yeah

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thats great

untold fiber
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you need to know what youre up against

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i like secret killers for most modes

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but some modes are fine without it

echo venture
untold fiber
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you do

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its not a normal traitor mode

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you need more than that

pine kiln
untold fiber
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can we stop taking away town and covens main ability to handle their enemies

silk hornet
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idk can we?

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i think we're addicted to it

forest otter
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it's not like there's NK, the only neut is audi

echo venture
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oh I forgot about the bans

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yeah nvm its fine

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town kills are already confirmed anyway

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or they dont happen

humble scaffold
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this could be interesting for certain setups

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it'd be completely inoffensive considering that it's just a modifier so more options can be had for certain things

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like the modifier alone may be heavily anti-coven, but that can be balanced around accordingly with the list

echo venture
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Don’t like it? Don’t play with it. Easy.

echo venture
forest otter
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imagine nocronomicon + perfect town

marsh turret
# untold fiber hex isnt reliable and the cks are a swingy slot

hex isn’t reliable because if coven is winning there is no point for hex at that point, BoB does this better sure but it’s still inherently different and can create more unique situations where coven and town are clashing heads trying to fight eachother using votes and manipulation (because coven can ALSO deceive and lynch other players)

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perfect town + no necronomicon puts both town AND coven at a disadvantage because now coven can’t reliably kill BUT town can’t afford to mislynch

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and 4 coven can become 4 executioners

minor sluice
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I can’t really think of any time you would use this modifier but I don’t see any reason to why it shouldn’t be a modifier either

hidden pecan
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Custom games

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probably

gray sage
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ok but this could actually be good and i hate that it is 😭

echo island
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this suggestion is based

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have my upvote

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CL is litteraly just a town traitor townie role

uneven meadow
uneven meadow
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Oh lmao

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I was just scrolling through suggestions

marsh turret
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adding to this now, if coven become members of the town in certain chaos/customs lists, this would be a great utility to prevent coven from being too overtuned because town would get +1 kp each night

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cases include town necromancer being able to use any corpse vs ret who can’t, but the necromancer would also have necronomicon and can kill each night otherwise which is too strong for town necro

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Town Wildling is a better role than LO and Tracker, but with book it loses the gimmick. I’d love for a confirmed Town Wildling in a game against Arsos and Pariahs who have to communicate with eachother without using whispers or else be found out by wildling

humble adder
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I know people have said this already but adding this to teams would be fun because you can gain there utilities without 1 of them killing and takes away kill poweroverall

astral shadowBOT
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@humble adder has leveled up! (0 ➜ 1)

marsh turret
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town coven leader without book is townie + is found suspicious lmao

humble adder
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i guess it is more just if you want roles like voodoo master banshee or witch (or if you want rit but it has to guess) or stuff like that without having to have them be killing roles

marsh turret
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You could sandwich this with other 'win-condition' esque modifiers i.e., all evils must die by xyz or else or all coven visits count as hex... ect

hidden pecan
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This could also be used with pandoras box tbh

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Bers team would or could have no necronomicon in order to balance the team

untold fiber
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bers sucks

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necronomicon is way better

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id rather just ban the weaker killer than the better and more versatile one

hidden pecan
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I’m just saying jeez

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Don’t hate on my Marvel Fan Role

untold fiber
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no idea what that is

hidden pecan
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Bro… Juggernaut the X-Men character???

astral shadowBOT
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@hidden pecan has leveled up! (10 ➜ 11)

untold fiber
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i tend to seperate bers and jugg

hidden pecan
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The silhouette is literally Jugg.png

faint pine
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@marsh turret mind if I use this suggestion in my role list

faint pine
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Cool

marsh turret
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link your list here too xx

faint pine
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But I decided to just ban Bers lol

marsh turret
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sobbing