#Socialite -> Mystic fixup attempt
1 messages · Page 1 of 1 (latest)
and what would happen if coven are linked to eachother, do they talk to coven regularly or are they isolated to just coven?
what about coven v town interactions, i like the idea of isolating coven from being able to coordinate with eachother (i.e., one coven linked to a townie)
Even if socialite can't see the chat, it can still do self confirmation
Just say to the town "I link player a with player b N2"
Especially if it link confirmed tpows with someone else
That's not as big of a problem though
continuing the trend of making TS confirmable as all fuck, i see
It's easily confirmed, unless there's a counterpart
"this player is either confirmed or this one specific evil with a near-identical ability"
is a shit way to balance things
I know
But that's how they balance tavern and retributionist
By giving them counterpart
Well no, necromancer came first and ret can usually be faked for some time unless early night deaths don’t stack up well
Ideally only tav/poisoner and i guess LO/wildling keep the dichotomy because it becomes so much easier to solve specific slots otherwise
TS is a tricky spot, you either rework it to be easily confirmed or nerf it to be near useless
please for once in your life just have a good take it really cannot be that hard
Nah its Hyper you are talking to, come on xd
Forgot posting ideas here isn't productive since feedback that isn't hyper tier is impossible to come by
I do agree with the sense that the role is very easily confirmable
give this to a judge too
let’s judge and evils coordinate
or let’s judge anonymously mess with townies
Ehhhh
I just don’t think tos is a game that uses mystic well at all
Mystic barely worked in tol
And even then a lot of mystics would just surgically attach themselves to the prince for confirmation
Tos, with even shorter night phases, will almost certainly derive less value from a mystic conversation than tol mystic would
Also to be frank while I actually do prefer “choose 2 players and link them” over “you talk to another player”
I… don’t think it fixes anything in the end.
This is an interesting way of going about it. My only issue is that the talks are very "free" because you can do them every night with literally no risk and this is a TS that will require a Coven role to get a copy of this ability so it's not hard confirmed.
So, this isn't saying you're objectively wrong, but I had a different take on it personally. I think the mindlinked players should be anonymous, and only TT Mystic / or Coven version should be able to link themselves.
Either way.. Connection is a horrible idea for regular Socialite because it will be used to say "hey its me here" and that's kind of it. I see where you might want a second ability but it needs to be fake claimable, and it can't have a brand new Coven role, you'd need to stitch the power onto an existing one to prevent a useless Coven situation.
So, try to think of a Coven role whose power is unassuming and doesn't already have a day ability. Illusionist's hysteria ability makes him off the table for instance.
ooh i actually would argue to give that ability to enchanter and have illusionist be able to forge players instead
hot take
See the problem with “just give a random evil the same ability!” Is twofold.
- As soon as that evil dies or is otherwise revealed to not be in play, you’re back to square one.
- Only one role being able to fake a specific role, unsurprisingly, isn’t that fun! Especially if that role cannot spawn! And no, you’re not faking this socialite as anything else. 2 targets every single day? Nahhh
This ignores the fact that the ability itself is mid at best and useless at worst for coven if they do not plan to claim socialite soooooo
This switched the flip for me yeah i totally agree
This is a horrendous take because Wildling is the same way. But I do agree that maybe adding a cool down might be nice?
Wildling/Agent are just required for the game to function unless you want to delete Lookout
Believe it or not, no I do not particularly enjoy the fact that lookout and tracker are obnoxious to fake as things that are not wildling or PB
But also wildling contributes to the team with its ability even if they do not wish to fake these roles!
So, it has a reason to exist beyond that
You straight up did not read what I said then
Because I said you HAVE to stitch it to an existing role, because link minds as an entire Coven role would suck.
Giving that power is literally solely to make Socialite not broken
Even if you stitch it to an existing role, remember that this ability will (extremely likely) see no use beyond claiming socialite.
That is a bandaid at best
Yes, but just use your other powers?? Or just don't link minds if you don't want to?
I know!
I’m saying no it doesn’t really fix the problem with socialite being hyperconfirmable
Its a bandaid to the fix yes
But as I have outlined earlier
Why are you complaining then? This is literally the only way it can happen.
Bleh im posting word salad
Answer: I do not like this rework
Which I think I have outlined?
Socialite simply won't return anyway. There isn't gonna be a rework that "fixes it" in the way people want
Okay, so let me continue with my constructive feedback in peace? This is realistically in the case that it ever does get added. And I want to take my time and think because Raki has had good ideas before.
I’m sorry for trying to strike up debate then?
You may be able to tell this was just thrown up as I didn't even spell this correctly
Socialite -> Mystic fixup attempt
Oh
Lmaoo
Anyway uh
This would probably be a pretty cool role in a different game
A more social game
Ignoring the fact mystic still kinda sucked there
Maybe
(Its converts couldn’t fake it 😹)
This is very random, and Illusionist will have a day ability, so it is no longer able to be stitched with anything regardless.
You can watch the vod right
Yeah but im laaaaaaaaazy
Skip to about 15-20 minutes in
idm being pinged i’m not sure if you do though, it’s fine yeah it was an out there thing
Actually do like 25 since curt was hungy
You can't bring ToL roles here, because ToL is a conversion game. Being easy confirmed doesn't mean you're good
Even king isn't confirmed
that's why the cabal idea exists
Mystic managed to be an easy confirm funny enough, once again its converts couldn’t fake it
I don't want to derail the conversation, but it can just turn all TI backwards for a day.
illu would make all ti info wrong
I have actually played with roles like this on the forum mafia environment (it was a forumified version of tol)
They are baller in the correct setup!
illu making the seer see 2 coven as enemies and getting one killed and one confirmed anyway:
Isn’t that just normal illu
notice the anyway
Fair enough
It
Wasn’t the mystic but its the thought that counted