#Town Role Balancing III
1 messages · Page 1 of 1 (latest)
Second: The BG change is straight up bad
because I don't want to die as a TI on a BG who just got a protect off
but take this scenario (which will probably be common)
read the update post
your post says invest is removed
it's coming back
if that's your logic why is spy removed?
anyways...
@steel oak has leveled up! (4 ➜ 5)
the BG change is bad because a sheriff who will probably be checking TP claims to see if they are coven will randomly die if the BG was on jailor and coven or some other role attacks jailor
and then the sheriff dies for no reason
also
what if a mon is knighting the BG and then mon dies because he was "supporting" the bg
also, I feel the psy change should be switched
because then you're finding nothing if you visit an evil, the one person on your vision has to be an evil
like
that's a given
OH
nvm then
it's random
but still
like if you randomly visit an evil
then the vision gives an evil?
like
it already includes the person who you visited
so
just do these individually
tbh, I still think neutrals should auto die when visiting an alerting vet
i can’t read all of that and i can’t upvote this thing if there are some i agree with but others i am totally against
neutrals should still be dealt the attack when visiting an alerting vet, because no one ever is gonna pick NP and shoot a random judge
also arsonists
like no vet is gonna guess that
sherrif buff: eh it makes sense
mayor: probs needs it
monarch: useful
pros: dep2 electric boogaloo
seer: seer in btos2 is alr heavily nerfed it probs doesnt need it but sure
vigi: everyone suggest that lmao
jailor: good change, maybe make it 3 but idk
ret: sure
vet: nah
crus: maybe
bg: sure
amne: please
psy: why though
dep: tp dep is funny lmao
sheriff i dont agree with, NP should be sus, not NK
NK should have conditional sus
Still dont like Veteran or Psychic
you get less because no one agrees 100% with all of these roles
You can keep editing your posts to add new changes, but
2. Do not bump posts, or perform actions just to keep your idea at the top of the thread.
It looks like https://discord.com/channels/1197645970998054992/1207474767616282666 is doing well already, don’t need to make a third
mayor losing defense cap is uh
risky
but then again
well
idk how to feel about it
Seer - Nerf: Seer will see non towns as evil and town as good. Instead of seer using factions it uses non towns and towns.
I'm, confused, isnt this just seer
ohg wait i see
honsetly with the BTOS2 seer nerfs its... some what balanced
it could use another nerf but this feels like overkill
Veteran - Rework: Gain an unlimited day ability to choose any evil faction. At night you can alert and visit a player, you will deal a powerful attack to them if they are the faction that you chose during the daytime. You will also attack visitors of your target that are also the faction you chose.
Never cook again
crus rework seems decent
Bodyguard is rework is interesting though i dont like it all that much
like, if im a mon i dont want to die for a BG
psychic overhaul just seems... kinda bad
you should make a different post per role
cramping all of them in one post makes it impossible to vote
Not at all
Fyre is the best tos2 player ngl (i am not riding)