Abilities:
The Warlock has charms they can give to fellow coven members, and the charms apply to the warlock directly by default.
The Warlock has three charms:
– Charm of Power, increases attack by 1 stage, until it successfully kills something which would not have died without the charm.
– Charm of Defence, grants powerful defence until attacked (including immunity to dep shots), then it is broken.
– Charm of Guidance, makes the coven member astral, also immunity to bodyguard/trapper
Charms break when their holder dies, and cannot be passed on after the Warlock gives a charm.
Warlock get book directly after Illusionist, but before Ritualist
With the Necronomicon the Warlock consumes all charms they possess and inflicts astral (with CoG) powerful (basic without CoP) attacks, and has a one-time powerful defence (with CoD). If the warlock still holds CoP when they possess the necronomicon, it breaks after 1 use, regardless if it kills something with defence.
The Warlock can only give one charm per night, and non-Warlocks can only possess 2 charms maximum. Without CoG, the Warlock will visit fellow coven members to give the charm.