Sure, having subalignments for different Vampires might be cool and all, but what if you made them a Jack-of-all-Trades?
Vampire (Neutral Special)
ATK: Basic || DEF: None || Unique
- Share Vials of blood with your fellow Vampires to fuel your abilities.
- Vampires start with four Vials. This is a pooled resource – priority given based on age of vampire in case not everyone can afford to use their abilities
- Target someone at night to Drain them. For each successfully Drained player, the Vampires get a Vial.
- Target someone at night and spend one vial to Scry them. You will learn their exact role, and they will be Cursed (appear as a Vampire to investigation) until they are next checked.
- Target someone at night and spend two vials to Barrier and Illusion them. This visit is Astral.
- Target someone at night and spend three vials to Bite them. If they are Town or Neutral Evil they will be turned into a Vampire. If you can't convert your target, you'll attack them. Protection will stop your bite.