#Shroud Rework - Fucker

1 messages · Page 1 of 1 (latest)

swift venture
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Shroud

Neutral Killing
Attack: Basic
Defense: Basic
Abilities:
Control a Player
Possess a Player
Direct your victims

Control
You start in Control mode
You deal a Basic Attack to your target
You will force your player to visit your Direct target if you selected one
If you didnt select a Direct target, your target will only be Attacked

Possess
You can switch to Possess mode
Possession is Astral
You force your target to deal a Basic attack to whoever they visit even if its Astral
Possessed players will permanently appear as a Shroud to all Town Investigatives
You will force your player to visit your Direct target if you selected one
If you didnt select a Direct target, your target will not have their visit altered
If your target is roleblocked or doesnt/cannot visit, you will instead Control and Attack them

Direct
Your secondary target where you choose who your Control/Possess target visits
You do not have to select this target to use your attacks

Attributes:
Controlling/Possessing with a Direct target causes Hangover
You cannot redirect the visits of Hungover players
Controlling and Possessing does not steal feedback, nor does it tell you your targets role but it gives the witch message
You are Roleblock and Control Immune
Witches are Control Immune to you but you take priority if you both attempt to Control/Possess the same target
In Control Mode, Retributionists and Necromancers will be Attacked while their zombie will be Controlled into your Direct Target
In Possess Mode, Retributionists and Necromancers will have their zombie be Possessed instead of them
If you Control/Possess a Jailor into their Jailee, they will attempt to execute the Jailee

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Why?

Shroud may be the second best nk but that doesnt mean its good. its good compared to sk and ww but its still pretty damn bad
One of shrouds glaring issues is its inability to choose who to kill when possessing

What does this change?

Boosts shrouds framing/deceptive powers
Gives Shroud witch level power
Shroud is able to stand up to other NKs without shoving Powerful Attack on it by simply Possessing the NKs into themselves

carmine ingot
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Would making this role not roleblock immune cause a paradox

swift venture
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also all nks should either be rb immune or have a way to punish rbers

carmine ingot
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hm

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fair enough

placid fulcrum
swift venture
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yes

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basically witch+