#architecture
1 messages · Page 1 of 1 (latest)
pick up big u
@keen shadow
Sorry for building in your game bro
the picture I put for this was a bit mid. I'll get better ones later
tell me why it's decent, pretty please with a cherry on top
the areas on the walls whereâs thereâs just red seems too bland, maybe add some props that fit the area on the ground level, connect the bottom area to the top area on the second floor, or add windows.
Thereâs just not much happening
Which makes the build overall somewhat bland
gotcha
Holy bob + bsdn combo
If I can help is in the pic you can add a little bit of props and make it alive and please fill in those gaps please Urbany by ManyAlts 
And please givey me advice


props are not architecture
props are not architecture, I agree
it's just plain architecture, nothing out of the ordinary
the whole thing
ignore that Green building, I was trying to teach one of my friends architecture
@radiant breach
0
I think it could use a splash of color on the right/red side
what do you mean?
I think that grey color for the outlines and the red makes the red look dark and not colorful
I lowk canât tell if thatâs maroon or red
it's supposed to be dull, to fit the light blue bottom
and red is really bright
Then it looks good then
coolio
Ummm
The colors donât match very well imo
And the architecture isnât bad, itâs just very simple
what do you mean?
I didn't wanna do anything crazy
@uncut mountain
The light grey and matron donât compliment each other very well
*maroon
They kinda contrast too much, maybe if the supports were dark blue it would match more
Or if the walls were just normal red
the colors on the building are supposed to be dull
and also, there's no light gray paint in the game currently
I mean gray
Just the normal gray
The color you painted the frame
yeah, I see what you're getting here, but, overall, is this still good besides that
but, I'm curious is there a yeep color wheel? It would be really helpful.
@uncut mountain
No I donât think so
