Why?
Yeeps already has lighting, but why not shaders? Some of us builders want our maps to be more immersive so we can have more creative control. So this suggestion aims to fix that.
What Do They Do?
With different shader blocks, the map overall colors change. With the sepia shader, the world gets more off yellow and heavenly, with the black and white shader, everything would be colored black and white obviously. Now imagine the potential with maps this could have!
Use Cases
If you are making a 1930s style code like cuphead or Mouse P.I. For Hire, then using a black and white shader would go perfectly with this and help immerse you into the map. A red shader could be used for a hell themed map, while a black one could be used for a dark horror map.
Color Shaders
Coloring a color shader block could tiny the map with the color you painted the block. These blocks could have wiring inputs and outputs so that you could program map colors for more immersion.