When building a map, it is hard to keep track of what transmitters are in use, and if you accidentally connect a transmitter to another one unintentionally, it can bug out the map and even ruin the map completely in play mode. That's why I thought of the transmitter in use indicator, if the small light is red, it's not in use and not connected to any wires. If the light is green, It's connected to wires.
#Transmitter in use indicator
1 messages · Page 1 of 1 (latest)
It's a small but helpful thing
Whats the red mean I'm confused
"if the small light is red, it's not in use and not connected to any wires. If the light is green, It's connected to wires."
It could also be swapped, red could mean occupied and green could mean free to use
oh
You could just make a color line so technically this isn’t needed but I could see how it would be nice to have
I aint wanna keep track of what transmitters im using i'm too lazy
(which is why i made this suggestion)