#Progression Tweaks to the New Game

1 messages · Page 1 of 1 (latest)

sage latch
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Ok, lets try again. I think I worded it wrong last time, so lets try do this a little better :)
Also, I am talking about the next game. Not this one.

The Main idea from the original post are:
No paying for progression
Cosmetics can still be bought with real money
No roles will get rewards, other than cosmetic
The game could possibly be payed up front ...though most likly not

Now to talk about these in a little more detail.

No paying for progression
Let me just say yes, I know that there are methods of earning a lot of buttcoins in the base game.

What I mean by this is that the currency used to buy gadgets, blocks, or any item that has a function in the new game should only be earned through "tasks". This currency would work kind of like silver beans do. You earn them through killing mobs, and collecting recourses, and spend them.

Cosmetics can still be bought with real money
We would have 2 separate currencies, that can pay for cosmetics. The progression currency, but also a currency bought with IRL money. This still keeps the "Pay to circumvent Grinding"-ness of the base game, without removing the aspect of the game itself.

No roles will get rewards, other than cosmetic
This is pretty self explainitory, and is allready done in the base game. BAM winners (or just contest... winners??) ans Stars would still get their BAM trophys and Star pillows.

The game could possibly be payed up front
(This has a very small chance of actually happening, but oh well.) This new game could cost just a small amount of money (5, 10, or 15 USD) upfront, to account for people who would buy proggresion currancy.

Ok, that should cover most of what I wanted to cover, but I'll add edits if people arnt understanding what I'm saying!
If you wanna see the chaos that is the original post, its here: #1489301327862562947

slim seal
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That alone will make people dislike the post

sage latch
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and boom edit

half current
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I have a question

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About the no paying for progression,like how would trass make money they probably make most of thier money because people buy buttcoins so they can spend them on tech webs

sage latch
sage latch
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heck, could just be 3 or even 2

half current
sage latch
half current
sage latch
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its not that its more stuff. They are constantly going to be adding more stuff to this game we already have. What they are making goes far beyond what we already have in the base game. Just adding to it wouldn't work in reality.

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There could be a different way of moving, different player models, different world, all of which wouldnt live up to its fullest potental as an update in this game we have.

half current
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Yeah but still whats the point of one game free and the other one paid

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It reminds me more of a dlc or sum

sage latch
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thats like saying why would "I buy a new mario game? I allready have this old one."

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They are different. And could offer more things

half current
sage latch
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its a metaphore.

half current
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Oh

sage latch
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you buy the new game because it has unique things to it that the old one does not!

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why do you think companys make new products?

half current
half current
sage latch
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yes, but also to reach differant "areas" in a sence

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a phone is good casually, while a computer is good for work

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likewise with games

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one is good for building, another pvp, etx

half current
sage latch
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Yeah, 2 things that offer something different. Why else would commuters cost more then phones? They have more to offer.

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Or something more complex to offer

half current
thorn shale
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we don't even know what the game is yet

sage latch
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but your guess is as good as mine

sick egret
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how about a free to play gamemode with alot of maps so if people wanna empty their wallets they can, but none of that matters in the free to play gamemode, all while trass can still pay server bills and rent

thorny narwhal
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peak

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im PRAYING the game is pay to play

real dew
vital delta
# sage latch Ok, lets try again. I think I worded it wrong last time, so lets try do this a l...

I find the no playing for progression one problematic, Yeeps isn't pay to win, it's pay to win Faster and for a free game, that's fine. There's a fine line between p2w and p2wf, p2w means that it either takes an extremely long time to get rewards/upgrades and/or payers get advantages over f2players. P2wf is more like you can get upgrades/new stuff for free in a reasonable amount of time but you can pay to get it a bit faster, and there are no other advantages. Yeeps does it correctly, due to the many ways you can get crazy amounts of buttcoins easily; and even without other stuff, it is still very easy to gain large amounts of buttcoins in just a few days. Overall, I think that idea should be removed due to the fact that paying players get no advantages over f2players other than how fast they can get currency.

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If the game becomes p2p then the p2wf should be removed

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I doubt it'll become p2p ever tho

real dew
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Because I think it’s fine for cosmetic items to cost money

vital delta
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Especially because you get like 3x the value for how much you pay

solemn sluice
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you forgot the most important thing

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a hazmat suit is required

real dew
solemn sluice
real dew
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Wdym

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For the radiator?

solemn sluice
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no its a joke