Ok, lets try again. I think I worded it wrong last time, so lets try do this a little better :)
Also, I am talking about the next game. Not this one.
The Main idea from the original post are:
No paying for progression
Cosmetics can still be bought with real money
No roles will get rewards, other than cosmetic
The game could possibly be payed up front ...though most likly not
Now to talk about these in a little more detail.
No paying for progression
Let me just say yes, I know that there are methods of earning a lot of buttcoins in the base game.
What I mean by this is that the currency used to buy gadgets, blocks, or any item that has a function in the new game should only be earned through "tasks". This currency would work kind of like silver beans do. You earn them through killing mobs, and collecting recourses, and spend them.
Cosmetics can still be bought with real money
We would have 2 separate currencies, that can pay for cosmetics. The progression currency, but also a currency bought with IRL money. This still keeps the "Pay to circumvent Grinding"-ness of the base game, without removing the aspect of the game itself.
No roles will get rewards, other than cosmetic
This is pretty self explainitory, and is allready done in the base game. BAM winners (or just contest... winners??) ans Stars would still get their BAM trophys and Star pillows.
The game could possibly be payed up front
(This has a very small chance of actually happening, but oh well.) This new game could cost just a small amount of money (5, 10, or 15 USD) upfront, to account for people who would buy proggresion currancy.
Ok, that should cover most of what I wanted to cover, but I'll add edits if people arnt understanding what I'm saying!
If you wanna see the chaos that is the original post, its here: #1489301327862562947