#Tower Defense Mode (yes, again…)

1 messages · Page 1 of 1 (latest)

late walrus
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MODES (optional)

Easy mode: the easiest mode mainly for beginners, gives 250 silver beans upon completion, has 15 waves.

Enemies: enemies will deal as much damage as hp they have.

Starter Yeep: the weakest enemy with only 200 hp, has an average walk speed and doesn’t do anything. Speed: 1 block per second

Batter: a Yeep with a bat which allows it to stun towers for about 3 seconds, knows a little more about the game so runs faster. Health: 300 Speed: 1.5 blocks per second

Gunner: Same as the starter but with an army helmet and pellet gun which stuns your towers for 3 seconds. Health: 200 Speed: 1 block per second Range: 10 blocks

Runner: Looks like the starter Yeep b with a ninja headband and a faster walkspeed, however has slightly less hp. Health: 150 Speed: 2 blocks per second

Bomber: an armored Yeep that carries grenades to stun your towers for 5 seconds with splash damage meaning the targeted tower will be stunned for 5 seconds but other ones around will only be stunned for 3 seconds. Health: 400 Speed: 0.5 blocks per second

Buff Yeep: A very strong Yeep who is very tanky and stuns your towers for 5 seconds. Health: 1,000 Speed: 1 block per second

THE MONSTER: The final boss of easy mode who has 5,000 hp and throws grenades at your towers like the bomber. Speed: 1 block per second

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Normal mode: The best mode for when you can’t yet beat hard, gives 500 silver beans upon completion.

Enemies: Basic Yeep, Swordfighter, Sniper, Tagger, Pro Yeep, Grenadier, Cotton Fanatic, The Witch Doctor

Basic Yeep: the first enemy in normal mode, pretty weak but knows how to manage cotton. Health: 250 Speed: 1.5 blocks per second

Swordfighter: very similar to the batter but has a sword which stuns for 5 seconds. Health: 400 Speed: 1.5 blocks per second

Tagger: a fast yeep which stuns towers for 1 second. Health: 350 Speed: 2 bps

Sniper: a slow and weak Yeep that spawns last and stays in the back to stun towers. Health: 200, Speed: 0.5 bps, Stun time: 5 seconds

Pro: a fast and strong Yeep which uses pins to stun your towers while wearing sunglasses to look cool. Health: 500, Speed: 2 blocks per second, Stun time: 1.5 seconds

Grenadier: a slow yeep that throws grenades that stun towers with splash damage. Health: 750, Speed: 0.75 bps Stun time: 3-2 seconds

Cotton Fanatic: a slow but very tanky miniboss that is obsessed with having spare cotton which he throws at your towers! Health: 2,000, Speed: 0.75 bps, stun time: 3 seconds

THE WITCH DOCTOR: the final boss of normal mode who throws splash damage potion at your towers to stun them while using potions on himself to speed him up for 10 seconds. Health: 7,500, Speed: 0.5-1 bps, Stun time: 5-3 seconds

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Hard mode: You feel the enemies approaching, your demise not yet here but an obstacle to delay you from victory. Grants 750 silver beans and 75 buttcoins upon completion. (Buttcoin limit is 150)

Enemies: Yeep, Shielder, Knight, Sniper, Pellet Gunner, Tagger, Pro Yeep, Demoman, Buff Yeep, Medic, THE TITAN

Yeep: The weakest enemy in hard mode but spawns in groups of 3. Health: 300 Speed: 1.5 bps

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Shielder: Obsessed with shields and will always wield them, a tanky enemy that appears on wave 3. Health: 500 Speed: 1 bps

Pro Yeep: still the same, just buffed. Health: 600, Speed: 2 bps, Stun time: 2 seconds

Sniper: the same as the one in Normal Mode. Health: 300 Speed: 0.5 bps Stun Time: 5 seconds

Gunner: A Yeep that has a decent speed and wields a pellet gun which it stops and fires every 5 seconds. Health: 450, Speed: 1 bps, Stun time: 2 seconds

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Tap Tagger: much faster than the normal Pin Tagger and has some skills running around and stunning ever 3 seconds. Health: 500, Speed: 2 bps, stun time: 2 seconds

Demoman: Mostly the same as the grenadier except buffed and wields a grenade launcher. Health: 1,000, Speed: 0.75 bps, stun time: 5 swconds, Splash stun time: 2-3 seconds

Buff Yeep: a strong miniboss who will punch the ground every 6 seconds sending out a shockwave that stuns all towers hit, also loves flexing which slows him down. Health: 2,000, Speed: 0.5 bps, stun time: 2 seconds

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THE TITAN: spawns with a red bar shaking bar at the top of your screen displaying his health, a very powerful enemy, every 10 seconds throws a large rock which stuns 5 nearby towers. Health: 10,000, Speed: 0.5 bps, Stun Time: 5 seconds

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DEATH MODE: Grants 1,500 silver beans, 150 buttcoins, and a glimmering golden sword skin for the bat (max buttcoins is 300 a day) Only the worthiest who have beaten every mode can do this, you feel your demise approaching, the final battle begins…

Enemies:

Strong Runner: a speedy enemy which has 500 hp / cotton, a ninja headband, and can be a random color. Speed: 2 block per second

Spartan: A fighter who carries a sword to stun towers for about 3 seconds and a shield which acts as extra hp, however can only stun towers within a 2 block radius, has 600 hp. Speed: 1.25 blocks per second

Tank: a yeep that’s fully armored but slow, however only has 200 hp but a 1,000 hp shield, each 200 damage will destroy a part of the armor making him slightly faster. Speed: 0.5 blocks per second

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Grappler Pro: a miniboss that moves at an average speed and uses grapplers to ram into your towers stunning them for 5 seconds, always stays stacked on cotton but every stun makes him lose 200 hp. Health: 5,000. Speed: 1 block per second. Once he’s down to 2,500 hp he’ll let out a scream of anger so loud that it’ll stun all towers for 3 seconds.

Robber: A sneaky and fast Yeep which uses his stealthiness to steal your cotton to prevent you from placing towers while also carrying a pellet gun to stun them, has 750 hp. Speed: 1.5 blocks per second

Rocketeer: a slow and tanky enemy which has a bazooka that stuns your towers for 5 second with a splash effect. Health: 1,500. Range: 20 blocks. Speed: 0.5 blocks per second

Tank Driver: a miniboss who looks like an army man with lots of hp but a slow speed, every 10 seconds he’ll fire the tank stunning a random tower for 5 seconds with a large splash effect. Health: 1,500. Speed: 0.75 blocks per second, appears on wave 40

THE KINGPIN: the leader of the enemies, the one who started the war and caused all this chaos, a strong enemy which not only is quite tanky but can spawn previous bosses from other modes. Health: 7,500. When he first spawns he summons a monster but every 2,000 damage he takes he’ll spawn a stronger boss, when at 1,000 hp will spawn 2 giant Yeeps

glad wind
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This is called Survival Gamemode

late walrus
glad wind
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The wave system was made by YWDS

late walrus
glad wind
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If you want a wave system, you have to make it

late walrus
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I have the feeling you just want to find a suggestion to disagree with

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And happened to land on mine

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Again

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We’ve had this argument dude

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Tower defense and survival are different

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Survival is when YOU are the tower

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Tower defense is when you place towers that fight for you

glad wind
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The only rules that the Survival Gamemode follows is “once beacon is hit by mods a certain amount of times chosen by creator, as long as it’s hooked up to round end, the round will end” and “if beacon survives the set time limit, the players win”

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You can literally create tower defense

late walrus
glad wind
late walrus
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Paths are clunkier

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And they still destroy the turrets

glad wind
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Only if they have range

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See, Krest gets it

late walrus
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Then that defeats the purpose of majority of the game

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Variety

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No game is fun when you have three variants of a single enemy

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That are all the same with less or more hp

glad wind
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A whole new gamemode for something that can be made already is unnecessary

late walrus
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Capture the flag:

glad wind
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Yeah

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There was no reason for that to be added since you could’ve easily made that

late walrus
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Yet it still got added

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So what makes this suggestion so bad

glad wind
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Tower Defense and Survival are the same thing

late walrus
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It just takes what could be hours of building and simplifies it

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Also tower defense and survival can follow the same rules

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But have completely different gameplay

glad wind
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Hold on

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BRB

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I need to go do something

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Ok I’m back

late walrus
glad wind
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Ah yes

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We manage hunger in the survival gamemode

late walrus
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It’s just a google search

glad wind
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Wait

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Need to go again

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BRB

late walrus
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But comparing survival to tower defense

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Is just comparing TDS to Minecraft

glad wind
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Alright

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Where were we

late walrus
glad wind
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In the Yeeps survival gamemode, you must protect your “home base”, that’s the same thing for TD, no?

late walrus
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no

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Not at all

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That’s just a wave defense

glad wind
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It doesn’t have to be though

late walrus
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That the devs names “Tower Defense” for some reason

late walrus
glad wind
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The wave system was custom made by the creators of the map

inner pond
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i can lowkey made a tower defense mode in like 30 mins tops

inner pond
inner pond
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you already have the blocks to do so

glad wind
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Wait

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BRB

inner pond
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i'm deadass gonna make it and make it a cw brotato

glad wind
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Alright I’m back

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I also saw that

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Wait

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Nvm

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Gtg real fast

late walrus
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Doesn’t have to be tho?

glad wind
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Alright

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I also saw that

late walrus
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Yea ik

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It was just a bad example

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But saying “doesn’t have to be tho” is the worst possible argument

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I’d say something else but I don’t wanna risk getting banned

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For bringing up sensitive topics

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Or smth idk

glad wind
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Yeah, survival doesnt have to be wave specific, that’s just the official map. If you want a wave system for survival, you have to make it yourself

glad wind
late walrus
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We’re talking about a tower defense game mode

late walrus
glad wind
late walrus
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I was thinking about specific bad people not having to be who they are

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But I don’t wanna get banned

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So

glad wind
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No no no, I feel like you were thinking of something else

late walrus
glad wind
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No, you know what I mean

late walrus
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Like seriously

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I need you to explain for this one

glad wind
late walrus
glad wind
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If you don’t want it to be wave, then don’t make a wave system

late walrus
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You just explained why it’s different

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And ended up contradicting yourself

glad wind
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No I did not

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Is gang on something

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Anyways

late walrus
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“This is called Survival Gamemode”

late walrus
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And you proceed to explain how survival is different

glad wind
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I’m leaving cuz I’ve got stuff to do and I don’t want to deal with your “unintelligence”.

late walrus
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No seriously

glad wind
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Listen

late walrus
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You come back to my suggestion AGAIN

glad wind
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I’m trying to take care of my grandpa who is in hospice care

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Can you chill it

late walrus
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and start yapping about how this is survival

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And I tell you that this is a way to simplify it so I people dont have to end up making massive maps

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Then you keep trying to come up with ways to make this suggestion completely useless

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We’ve gotten a gamemode that wasn’t fully needed

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It just simplified something that would’ve taken longer to do

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So why can’t we do the same for this?

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I just made this suggestion because I thought it would be cool to have a tower defense that introduced new and more compact blocks

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Plus possibly new enemies too that have different functions

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And of course multiple people have to come in and just put it down because they felt like it

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Like for once quit hating on purely my suggestions

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Tons of other people have done the exact same thing and yet where are you?

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I’m just trying to have fun here and make a suggestion but then you come in out of nowhere and just start trying to make yourself look better than me

glad wind
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Alrighty

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I’m back

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Oh wow

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An entire essay

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Just for me

late walrus
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Yea I kinda crashed out

glad wind
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You didn’t have to

late walrus
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Bad day and stuff

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Anyways have fun reading that, I don’t really care

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Read it or not

glad wind
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That’s where I was the entire time

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Anyways

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I’ll address the rest of it tomorrow I’m worn out and it’s 5 in the morning, I’ve had no sleep

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Oh yeah

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Also

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Little secret

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My ragebait worked

late walrus
late walrus
late walrus
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Ragebaiting is just a crappy loophole that doesn’t work

shut sequoiaBOT
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late walrus