so there are many different things to categorize so here you go
How to learn to cast :
First you enter a new map (more on that soon) you find magic scrolls that contain a ancient/encrypted language,
To learn the skill you take it to a merchant that can read this ancient language, once he translates it you go to a glowing pad you place the scroll on a pedestal on the pad and you are granted the power (cool glow effects) to manipulate either
(Both pad and merchant are outside)
Fire
Water
Earth
Air
Lightning
And/or plasma
There are different levels of mastery to these elements you start with a basic projectile skill then work your way up
To use this magic you hold both grip and trigger with the spell equipped
Map:
A ancient ruined castle shrouded in fog/ darkness. due to the spells placed on the castle by the wizards & witches it is in good condition, here is where you find the left over scrolls of the magical beings
Game modes & rules:
There will be multiple new game rules in this update such as
Disabling magic in certain maps
Magic damage multiplier
& whatever the devs think of
The new game mode will be magical ffa in the training grounds of the castle. Ill leave the rest to the devs since its there game
New mobs: the ghosts of the wizards
Are not happy that there secrets are being stolen they will lurk around the corners and run at you to deal damage.
The boss will be the head of the castle knowing all the secrets you attack him by shooting blue chandeliers weakening him, NOW is your chance to kill him. He attacks you by either summoning minions or hurling magic at you.
Pack
The pack is a ancient cloak and the item is a reskinned loot sack that looks like a arcane artifact
Feel free to tell me any ideas you have